Compare any two graphics cards:
GeForce RTX 2070 Super vs Radeon R9 Nano
IntroThe GeForce RTX 2070 Super has a core clock frequency of 1605 MHz and a GDDR6 memory frequency of 1750 MHz. It also uses a 256-bit bus, and uses a 12 nm design. It is made up of 2560 SPUs, 160 TAUs, and 64 Raster Operation Units.Compare those specifications to the Radeon R9 Nano, which uses a 28 nm design. AMD has clocked the core frequency at 1000 MHz. The HBM memory is set to run at a frequency of 500 MHz on this particular card. It features 4096 SPUs as well as 256 Texture Address Units and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon R9 Nano should be 12% quicker than the GeForce RTX 2070 Super in general, due to its higher bandwidth. (explain)
Texel RateThe GeForce RTX 2070 Super will be a bit (approximately 0%) better at AF than the Radeon R9 Nano. (explain)
Pixel RateIf using lots of anti-aliasing is important to you, then the GeForce RTX 2070 Super is superior to the Radeon R9 Nano, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be moved over the external memory interface within a second. It is calculated by multiplying the card's bus width by its memory speed. If it uses DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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