Compare any two graphics cards:
VS

GeForce GTX 1650 vs GeForce RTX 2070 Super

Intro

The GeForce GTX 1650 features a GPU core clock speed of 1485 MHz, and the 4096 MB of GDDR5 RAM is set to run at 2001 MHz through a 128-bit bus. It also is comprised of 896 Stream Processors, 56 TAUs, and 32 Raster Operation Units.

Compare those specs to the GeForce RTX 2070 Super, which has core speeds of 1605 MHz on the GPU, and 1750 MHz on the 8192 MB of GDDR6 RAM. It features 2560 SPUs as well as 160 Texture Address Units and 64 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1650 75 Watts
GeForce RTX 2070 Super 215 Watts
Difference: 140 Watts (187%)

Memory Bandwidth

The GeForce RTX 2070 Super, in theory, should be much faster than the GeForce GTX 1650 in general. (explain)

GeForce RTX 2070 Super 458752 MB/sec
GeForce GTX 1650 131072 MB/sec
Difference: 327680 (250%)

Texel Rate

The GeForce RTX 2070 Super will be quite a bit (approximately 209%) faster with regards to AF than the GeForce GTX 1650. (explain)

GeForce RTX 2070 Super 256800 Mtexels/sec
GeForce GTX 1650 83160 Mtexels/sec
Difference: 173640 (209%)

Pixel Rate

The GeForce RTX 2070 Super is much (more or less 116%) more effective at full screen anti-aliasing than the GeForce GTX 1650, and also should be able to handle higher screen resolutions without losing too much performance. (explain)

GeForce RTX 2070 Super 102720 Mpixels/sec
GeForce GTX 1650 47520 Mpixels/sec
Difference: 55200 (116%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1650

Amazon.com

Check prices at:

GeForce RTX 2070 Super

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1650 GeForce RTX 2070 Super
Manufacturer nVidia nVidia
Year April 2019 July 2019
Code Name TU117-300-A1 TU106-400-A1
Memory 4096 MB 8192 MB
Core Speed 1485 MHz 1605 MHz
Memory Speed 8004 MHz 3500 GB/s
Power (Max TDP) 75 watts 215 watts
Bandwidth 131072 MB/sec 458752 MB/sec
Texel Rate 83160 Mtexels/sec 256800 Mtexels/sec
Pixel Rate 47520 Mpixels/sec 102720 Mpixels/sec
Unified Shaders 896 2560
Texture Mapping Units 56 160
Render Output Units 32 64
Bus Type GDDR5 GDDR6
Bus Width 128-bit 256-bit
Fab Process 12 nm 12 nm
Transistors 4700 million 13600 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.6 OpenGL 4.6

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be moved over the external memory interface in one second. It is worked out by multiplying the bus width by its memory speed. If the card has DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 1650

Amazon.com

Check prices at:

GeForce RTX 2070 Super

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield