Compare any two graphics cards:
GeForce 9500 GT 1GB GDDR3 vs GeForce RTX 2060 Super
IntroThe GeForce 9500 GT 1GB GDDR3 comes with a core clock frequency of 550 MHz and a GDDR3 memory frequency of 800 MHz. It also features a 128-bit bus, and makes use of a 55 nm design. It is made up of 32 SPUs, 16 Texture Address Units, and 8 Raster Operation Units.Compare all that to the GeForce RTX 2060 Super, which comes with clock speeds of 1470 MHz on the GPU, and 1750 MHz on the 8192 MB of GDDR6 memory. It features 2176 SPUs along with 136 Texture Address Units and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce RTX 2060 Super should perform a lot faster than the GeForce 9500 GT 1GB GDDR3 in general. (explain)
Texel RateThe GeForce RTX 2060 Super is quite a bit (more or less 2172%) faster with regards to AF than the GeForce 9500 GT 1GB GDDR3. (explain)
Pixel RateIf using lots of anti-aliasing is important to you, then the GeForce RTX 2060 Super is superior to the GeForce 9500 GT 1GB GDDR3, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (measured in megabytes per second) that can be moved over the external memory interface in one second. The number is calculated by multiplying the bus width by the speed of its memory. If the card has DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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