Compare any two graphics cards:
GeForce GTX 1050 Ti vs GeForce RTX 2060 Super
IntroThe GeForce GTX 1050 Ti features a GPU clock speed of 1290 MHz, and the 4096 MB of GDDR5 RAM is set to run at 1750 MHz through a 128-bit bus. It also is made up of 768 Stream Processors, 48 Texture Address Units, and 32 Raster Operation Units.Compare those specifications to the GeForce RTX 2060 Super, which has GPU core speed of 1470 MHz, and 8192 MB of GDDR6 RAM set to run at 1750 MHz through a 256-bit bus. It also features 2176 SPUs, 136 TAUs, and 64 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce RTX 2060 Super should be 300% faster than the GeForce GTX 1050 Ti overall, due to its higher data rate. (explain)
Texel RateThe GeForce RTX 2060 Super is quite a bit (more or less 223%) more effective at texture filtering than the GeForce GTX 1050 Ti. (explain)
Pixel RateIf running with a high screen resolution is important to you, then the GeForce RTX 2060 Super is a better choice, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be transferred across the external memory interface within a second. It's worked out by multiplying the bus width by the speed of its memory. If the card has DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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