Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce RTX 2060 Super vs Radeon Vega Frontier Edition

Intro

The GeForce RTX 2060 Super has a clock frequency of 1470 MHz and a GDDR6 memory speed of 14000 MHz. It also makes use of a 256-bit bus, and uses a 12 nm design. It is made up of 2176 SPUs, 136 TAUs, and 64 ROPs.

Compare that to the Radeon Vega Frontier Edition, which comes with core speeds of 1382 MHz on the GPU, and 1890 MHz on the 16384 MB of HBM2 RAM. It features 4096 SPUs as well as 256 Texture Address Units and 64 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 2060 Super 175 Watts
Radeon Vega Frontier Edition 300 Watts
Difference: 125 Watts (71%)

Memory Bandwidth

The Radeon Vega Frontier Edition should in theory be a small bit faster than the GeForce RTX 2060 Super overall. (explain)

Radeon Vega Frontier Edition 495452 MB/sec
GeForce RTX 2060 Super 458752 MB/sec
Difference: 36700 (8%)

Texel Rate

The Radeon Vega Frontier Edition will be a lot (approximately 77%) faster with regards to anisotropic filtering than the GeForce RTX 2060 Super. (explain)

Radeon Vega Frontier Edition 353792 Mtexels/sec
GeForce RTX 2060 Super 199920 Mtexels/sec
Difference: 153872 (77%)

Pixel Rate

The GeForce RTX 2060 Super is just a bit (more or less 6%) more effective at AA than the Radeon Vega Frontier Edition, and also should be able to handle higher screen resolutions better. (explain)

GeForce RTX 2060 Super 94080 Mpixels/sec
Radeon Vega Frontier Edition 88448 Mpixels/sec
Difference: 5632 (6%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce RTX 2060 Super

Amazon.com

Check prices at:

Radeon Vega Frontier Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce RTX 2060 Super Radeon Vega Frontier Edition
Manufacturer nVidia AMD
Year July 2019 June 2017
Code Name TU106-410-A1 Vega 10 XTX
Memory 8192 MB 16384 MB
Core Speed 1470 MHz 1382 MHz
Memory Speed 14000 GB/s 1890 MHz
Power (Max TDP) 175 watts 300 watts
Bandwidth 458752 MB/sec 495452 MB/sec
Texel Rate 199920 Mtexels/sec 353792 Mtexels/sec
Pixel Rate 94080 Mpixels/sec 88448 Mpixels/sec
Unified Shaders 2176 4096
Texture Mapping Units 136 256
Render Output Units 64 64
Bus Type GDDR6 HBM2
Bus Width 256-bit 2048-bit
Fab Process 12 nm 14 nm
Transistors 10800 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be transported past the external memory interface in one second. It is calculated by multiplying the card's interface width by its memory clock speed. If the card has DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce RTX 2060 Super

Amazon.com

Check prices at:

Radeon Vega Frontier Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield