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GeForce RTX 2060 Super vs Radeon Vega Frontier Edition

Intro

The GeForce RTX 2060 Super has core clock speeds of 1470 MHz on the GPU, and 14000 MHz on the 8192 MB of GDDR6 memory. It features 2176 SPUs along with 136 Texture Address Units and 64 Rasterization Operator Units.

Compare all of that to the Radeon Vega Frontier Edition, which has a core clock speed of 1382 MHz and a HBM2 memory frequency of 1890 MHz. It also makes use of a 2048-bit bus, and makes use of a 14 nm design. It is comprised of 4096 SPUs, 256 TAUs, and 64 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 2060 Super 175 Watts
Radeon Vega Frontier Edition 300 Watts
Difference: 125 Watts (71%)

Memory Bandwidth

In theory, the Radeon Vega Frontier Edition should be 8% faster than the GeForce RTX 2060 Super overall, because of its higher data rate. (explain)

Radeon Vega Frontier Edition 495452 MB/sec
GeForce RTX 2060 Super 458752 MB/sec
Difference: 36700 (8%)

Texel Rate

The Radeon Vega Frontier Edition will be quite a bit (about 77%) faster with regards to anisotropic filtering than the GeForce RTX 2060 Super. (explain)

Radeon Vega Frontier Edition 353792 Mtexels/sec
GeForce RTX 2060 Super 199920 Mtexels/sec
Difference: 153872 (77%)

Pixel Rate

The GeForce RTX 2060 Super is a little bit (more or less 6%) better at full screen anti-aliasing than the Radeon Vega Frontier Edition, and also will be capable of handling higher resolutions better. (explain)

GeForce RTX 2060 Super 94080 Mpixels/sec
Radeon Vega Frontier Edition 88448 Mpixels/sec
Difference: 5632 (6%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce RTX 2060 Super

Amazon.com

Check prices at:

Radeon Vega Frontier Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 2060 Super Radeon Vega Frontier Edition
Manufacturer nVidia AMD
Year July 2019 June 2017
Code Name TU106-410-A1 Vega 10 XTX
Memory 8192 MB 16384 MB
Core Speed 1470 MHz 1382 MHz
Memory Speed 14000 GB/s 1890 MHz
Power (Max TDP) 175 watts 300 watts
Bandwidth 458752 MB/sec 495452 MB/sec
Texel Rate 199920 Mtexels/sec 353792 Mtexels/sec
Pixel Rate 94080 Mpixels/sec 88448 Mpixels/sec
Unified Shaders 2176 4096
Texture Mapping Units 136 256
Render Output Units 64 64
Bus Type GDDR6 HBM2
Bus Width 256-bit 2048-bit
Fab Process 12 nm 14 nm
Transistors 10800 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in megabytes per second) that can be transferred across the external memory interface in a second. The number is calculated by multiplying the interface width by its memory speed. If it uses DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce RTX 2060 Super

Amazon.com

Check prices at:

Radeon Vega Frontier Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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