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GeForce RTX 2060 Super vs Radeon Vega Frontier Edition

Intro

The GeForce RTX 2060 Super makes use of a 12 nm design. nVidia has clocked the core speed at 1470 MHz. The GDDR6 memory is set to run at a speed of 14000 MHz on this model. It features 2176 SPUs as well as 136 Texture Address Units and 64 Rasterization Operator Units.

Compare those specs to the Radeon Vega Frontier Edition, which has a clock frequency of 1382 MHz and a HBM2 memory frequency of 1890 MHz. It also uses a 2048-bit bus, and uses a 14 nm design. It is made up of 4096 SPUs, 256 TAUs, and 64 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 2060 Super 175 Watts
Radeon Vega Frontier Edition 300 Watts
Difference: 125 Watts (71%)

Memory Bandwidth

Performance-wise, the Radeon Vega Frontier Edition should theoretically be just a bit better than the GeForce RTX 2060 Super overall. (explain)

Radeon Vega Frontier Edition 495452 MB/sec
GeForce RTX 2060 Super 458752 MB/sec
Difference: 36700 (8%)

Texel Rate

The Radeon Vega Frontier Edition will be quite a bit (approximately 77%) more effective at anisotropic filtering than the GeForce RTX 2060 Super. (explain)

Radeon Vega Frontier Edition 353792 Mtexels/sec
GeForce RTX 2060 Super 199920 Mtexels/sec
Difference: 153872 (77%)

Pixel Rate

The GeForce RTX 2060 Super should be a small bit (about 6%) more effective at FSAA than the Radeon Vega Frontier Edition, and also able to handle higher screen resolutions while still performing well. (explain)

GeForce RTX 2060 Super 94080 Mpixels/sec
Radeon Vega Frontier Edition 88448 Mpixels/sec
Difference: 5632 (6%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce RTX 2060 Super

Amazon.com

Check prices at:

Radeon Vega Frontier Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 2060 Super Radeon Vega Frontier Edition
Manufacturer nVidia AMD
Year July 2019 June 2017
Code Name TU106-410-A1 Vega 10 XTX
Memory 8192 MB 16384 MB
Core Speed 1470 MHz 1382 MHz
Memory Speed 14000 GB/s 1890 MHz
Power (Max TDP) 175 watts 300 watts
Bandwidth 458752 MB/sec 495452 MB/sec
Texel Rate 199920 Mtexels/sec 353792 Mtexels/sec
Pixel Rate 94080 Mpixels/sec 88448 Mpixels/sec
Unified Shaders 2176 4096
Texture Mapping Units 136 256
Render Output Units 64 64
Bus Type GDDR6 HBM2
Bus Width 256-bit 2048-bit
Fab Process 12 nm 14 nm
Transistors 10800 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in MB per second) that can be transported past the external memory interface in one second. It is worked out by multiplying the card's interface width by its memory speed. If the card has DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce RTX 2060 Super

Amazon.com

Check prices at:

Radeon Vega Frontier Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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