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GeForce RTX 2060 Super vs Radeon RX Vega 64

Intro

The GeForce RTX 2060 Super uses a 12 nm design. nVidia has set the core frequency at 1470 MHz. The GDDR6 RAM works at a frequency of 14000 MHz on this particular card. It features 2176 SPUs along with 136 Texture Address Units and 64 ROPs.

Compare all that to the Radeon RX Vega 64, which features a GPU core clock speed of 1247 MHz, and 8192 MB of HBM2 memory set to run at 1890 MHz through a 2048-bit bus. It also is comprised of 4096 SPUs, 256 Texture Address Units, and 64 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 2060 Super 175 Watts
Radeon RX Vega 64 295 Watts
Difference: 120 Watts (69%)

Memory Bandwidth

As far as performance goes, the Radeon RX Vega 64 should theoretically be a bit superior to the GeForce RTX 2060 Super overall. (explain)

Radeon RX Vega 64 495411 MB/sec
GeForce RTX 2060 Super 458752 MB/sec
Difference: 36659 (8%)

Texel Rate

The Radeon RX Vega 64 should be a lot (approximately 60%) more effective at anisotropic filtering than the GeForce RTX 2060 Super. (explain)

Radeon RX Vega 64 319232 Mtexels/sec
GeForce RTX 2060 Super 199920 Mtexels/sec
Difference: 119312 (60%)

Pixel Rate

The GeForce RTX 2060 Super should be a small bit (approximately 18%) more effective at AA than the Radeon RX Vega 64, and also should be capable of handling higher resolutions without slowing down too much. (explain)

GeForce RTX 2060 Super 94080 Mpixels/sec
Radeon RX Vega 64 79808 Mpixels/sec
Difference: 14272 (18%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

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GeForce RTX 2060 Super

Amazon.com

Check prices at:

Radeon RX Vega 64

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

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Model GeForce RTX 2060 Super Radeon RX Vega 64
Manufacturer nVidia AMD
Year July 2019 August 2017
Code Name TU106-410-A1 Vega 10 XT
Memory 8192 MB 8192 MB
Core Speed 1470 MHz 1247 MHz
Memory Speed 14000 GB/s 1890 MHz
Power (Max TDP) 175 watts 295 watts
Bandwidth 458752 MB/sec 495411 MB/sec
Texel Rate 199920 Mtexels/sec 319232 Mtexels/sec
Pixel Rate 94080 Mpixels/sec 79808 Mpixels/sec
Unified Shaders 2176 4096
Texture Mapping Units 136 256
Render Output Units 64 64
Bus Type GDDR6 HBM2
Bus Width 256-bit 2048-bit
Fab Process 12 nm 14 nm
Transistors 10800 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in MB per second) that can be moved across the external memory interface in one second. It's worked out by multiplying the bus width by the speed of its memory. If the card has DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce RTX 2060 Super

Amazon.com

Check prices at:

Radeon RX Vega 64

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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