Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce RTX 2060 Super vs Radeon RX Vega 64

Intro

The GeForce RTX 2060 Super makes use of a 12 nm design. nVidia has set the core speed at 1470 MHz. The GDDR6 RAM is set to run at a speed of 14000 MHz on this specific card. It features 2176 SPUs as well as 136 Texture Address Units and 64 Rasterization Operator Units.

Compare that to the Radeon RX Vega 64, which comes with GPU core speed of 1247 MHz, and 8192 MB of HBM2 memory running at 1890 MHz through a 2048-bit bus. It also is comprised of 4096 Stream Processors, 256 TAUs, and 64 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 2060 Super 175 Watts
Radeon RX Vega 64 295 Watts
Difference: 120 Watts (69%)

Memory Bandwidth

The Radeon RX Vega 64 should theoretically be just a bit faster than the GeForce RTX 2060 Super overall. (explain)

Radeon RX Vega 64 495411 MB/sec
GeForce RTX 2060 Super 458752 MB/sec
Difference: 36659 (8%)

Texel Rate

The Radeon RX Vega 64 will be much (approximately 60%) more effective at anisotropic filtering than the GeForce RTX 2060 Super. (explain)

Radeon RX Vega 64 319232 Mtexels/sec
GeForce RTX 2060 Super 199920 Mtexels/sec
Difference: 119312 (60%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce RTX 2060 Super is superior to the Radeon RX Vega 64, though not by far. (explain)

GeForce RTX 2060 Super 94080 Mpixels/sec
Radeon RX Vega 64 79808 Mpixels/sec
Difference: 14272 (18%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce RTX 2060 Super

Amazon.com

Check prices at:

Radeon RX Vega 64

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce RTX 2060 Super Radeon RX Vega 64
Manufacturer nVidia AMD
Year July 2019 August 2017
Code Name TU106-410-A1 Vega 10 XT
Memory 8192 MB 8192 MB
Core Speed 1470 MHz 1247 MHz
Memory Speed 14000 GB/s 1890 MHz
Power (Max TDP) 175 watts 295 watts
Bandwidth 458752 MB/sec 495411 MB/sec
Texel Rate 199920 Mtexels/sec 319232 Mtexels/sec
Pixel Rate 94080 Mpixels/sec 79808 Mpixels/sec
Unified Shaders 2176 4096
Texture Mapping Units 136 256
Render Output Units 64 64
Bus Type GDDR6 HBM2
Bus Width 256-bit 2048-bit
Fab Process 12 nm 14 nm
Transistors 10800 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in megabytes per second) that can be transported past the external memory interface in a second. It is worked out by multiplying the bus width by its memory speed. If the card has DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce RTX 2060 Super

Amazon.com

Check prices at:

Radeon RX Vega 64

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield