Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce RTX 2060 Super vs GeForce RTX 2080

Intro

The GeForce RTX 2060 Super uses a 12 nm design. nVidia has clocked the core frequency at 1470 MHz. The GDDR6 memory is set to run at a frequency of 14000 MHz on this particular model. It features 2176 SPUs as well as 136 Texture Address Units and 64 Rasterization Operator Units.

Compare those specifications to the GeForce RTX 2080, which features a clock speed of 1515 MHz and a GDDR6 memory frequency of 14 MHz. It also uses a 256-bit memory bus, and makes use of a 12 nm design. It features 2944 SPUs, 184 TAUs, and 64 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 2060 Super 175 Watts
GeForce RTX 2080 215 Watts
Difference: 40 Watts (23%)

Memory Bandwidth

Both cards have the exact same memory bandwidth, so in theory they should have the same performance. (explain)

Texel Rate

The GeForce RTX 2080 will be quite a bit (approximately 39%) more effective at anisotropic filtering than the GeForce RTX 2060 Super. (explain)

GeForce RTX 2080 278760 Mtexels/sec
GeForce RTX 2060 Super 199920 Mtexels/sec
Difference: 78840 (39%)

Pixel Rate

The GeForce RTX 2080 is just a bit (more or less 3%) more effective at AA than the GeForce RTX 2060 Super, and also will be able to handle higher screen resolutions without losing too much performance. (explain)

GeForce RTX 2080 96960 Mpixels/sec
GeForce RTX 2060 Super 94080 Mpixels/sec
Difference: 2880 (3%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce RTX 2060 Super

Amazon.com

Check prices at:

GeForce RTX 2080

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce RTX 2060 Super GeForce RTX 2080
Manufacturer nVidia nVidia
Year July 2019 September 2018
Code Name TU106-410-A1 TU104-400A-A1
Memory 8192 MB 8192 MB
Core Speed 1470 MHz 1515 MHz
Memory Speed 14000 GB/s 14 GB/s
Power (Max TDP) 175 watts 215 watts
Bandwidth 458752 MB/sec 458752 MB/sec
Texel Rate 199920 Mtexels/sec 278760 Mtexels/sec
Pixel Rate 94080 Mpixels/sec 96960 Mpixels/sec
Unified Shaders 2176 2944
Texture Mapping Units 136 184
Render Output Units 64 64
Bus Type GDDR6 GDDR6
Bus Width 256-bit 256-bit
Fab Process 12 nm 12 nm
Transistors 10800 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.6 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of MB per second) that can be transported over the external memory interface within a second. The number is calculated by multiplying the card's bus width by its memory speed. In the case of DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This figure is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce RTX 2060 Super

Amazon.com

Check prices at:

GeForce RTX 2080

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield