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GeForce GTX 1650 vs Radeon HD 4650 512MB

Intro

The GeForce GTX 1650 uses a 12 nm design. nVidia has set the core speed at 1485 MHz. The GDDR5 RAM works at a frequency of 8000 MHz on this specific model. It features 896 SPUs along with 56 Texture Address Units and 32 Rasterization Operator Units.

Compare that to the Radeon HD 4650 512MB, which comes with core speeds of 600 MHz on the GPU, and 500 MHz on the 512 MB of DDR2 RAM. It features 320(64x5) SPUs along with 32 Texture Address Units and 8 Rasterization Operator Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4650 512MB 55 Watts
GeForce GTX 1650 75 Watts
Difference: 20 Watts (36%)

Memory Bandwidth

In theory, the GeForce GTX 1650 should perform quite a bit faster than the Radeon HD 4650 512MB overall. (explain)

GeForce GTX 1650 131072 MB/sec
Radeon HD 4650 512MB 16000 MB/sec
Difference: 115072 (719%)

Texel Rate

The GeForce GTX 1650 should be much (about 333%) better at texture filtering than the Radeon HD 4650 512MB. (explain)

GeForce GTX 1650 83160 Mtexels/sec
Radeon HD 4650 512MB 19200 Mtexels/sec
Difference: 63960 (333%)

Pixel Rate

The GeForce GTX 1650 will be much (more or less 890%) more effective at AA than the Radeon HD 4650 512MB, and will be able to handle higher screen resolutions better. (explain)

GeForce GTX 1650 47520 Mpixels/sec
Radeon HD 4650 512MB 4800 Mpixels/sec
Difference: 42720 (890%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1650

Amazon.com

Check prices at:

Radeon HD 4650 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1650 Radeon HD 4650 512MB
Manufacturer nVidia AMD
Year April 2019 Sep 10, 2008
Code Name TU117-300-A1 RV730 PRO
Memory 4096 MB 512 MB
Core Speed 1485 MHz 600 MHz
Memory Speed 32000 MHz 1000 MHz
Power (Max TDP) 75 watts 55 watts
Bandwidth 131072 MB/sec 16000 MB/sec
Texel Rate 83160 Mtexels/sec 19200 Mtexels/sec
Pixel Rate 47520 Mpixels/sec 4800 Mpixels/sec
Unified Shaders 896 320(64x5)
Texture Mapping Units 56 32
Render Output Units 32 8
Bus Type GDDR5 DDR2
Bus Width 128-bit 128-bit
Fab Process 12 nm 55 nm
Transistors 4700 million 514 million
Bus PCIe 3.0 x16 PCIe 2.0 x16, AGP 8x
DirectX Version DirectX 12.0 DirectX 10.1
OpenGL Version OpenGL 4.6 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be transported across the external memory interface in one second. The number is calculated by multiplying the interface width by the speed of its memory. If the card has DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This is calculated by multiplying the total texture units by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 1650

Amazon.com

Check prices at:

Radeon HD 4650 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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