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GeForce GTX 1650 vs GeForce GTX 260

Intro

The GeForce GTX 1650 features a clock speed of 1485 MHz and a GDDR5 memory speed of 8000 MHz. It also features a 128-bit bus, and uses a 12 nm design. It is comprised of 896 SPUs, 56 Texture Address Units, and 32 Raster Operation Units.

Compare those specs to the GeForce GTX 260, which comes with a core clock speed of 576 MHz and a GDDR3 memory speed of 999 MHz. It also features a 448-bit memory bus, and makes use of a 65 nm design. It is made up of 192 SPUs, 64 TAUs, and 28 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1650 75 Watts
GeForce GTX 260 182 Watts
Difference: 107 Watts (143%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 1650 should be a small bit faster than the GeForce GTX 260 overall. (explain)

GeForce GTX 1650 131072 MB/sec
GeForce GTX 260 111888 MB/sec
Difference: 19184 (17%)

Texel Rate

The GeForce GTX 1650 should be quite a bit (about 126%) better at AF than the GeForce GTX 260. (explain)

GeForce GTX 1650 83160 Mtexels/sec
GeForce GTX 260 36864 Mtexels/sec
Difference: 46296 (126%)

Pixel Rate

The GeForce GTX 1650 will be a lot (more or less 195%) faster with regards to AA than the GeForce GTX 260, and will be able to handle higher screen resolutions without losing too much performance. (explain)

GeForce GTX 1650 47520 Mpixels/sec
GeForce GTX 260 16128 Mpixels/sec
Difference: 31392 (195%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1650

Amazon.com

Check prices at:

GeForce GTX 260

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1650 GeForce GTX 260
Manufacturer nVidia nVidia
Year April 2019 June 16, 2008
Code Name TU117-300-A1 G200
Memory 4096 MB 896 MB
Core Speed 1485 MHz 576 MHz
Memory Speed 32000 MHz 1998 MHz
Power (Max TDP) 75 watts 182 watts
Bandwidth 131072 MB/sec 111888 MB/sec
Texel Rate 83160 Mtexels/sec 36864 Mtexels/sec
Pixel Rate 47520 Mpixels/sec 16128 Mpixels/sec
Unified Shaders 896 192
Texture Mapping Units 56 64
Render Output Units 32 28
Bus Type GDDR5 GDDR3
Bus Width 128-bit 448-bit
Fab Process 12 nm 65 nm
Transistors 4700 million 1400 million
Bus PCIe 3.0 x16 PCIe x16 2.0
DirectX Version DirectX 12.0 DirectX 10
OpenGL Version OpenGL 4.6 OpenGL 3.1

Memory Bandwidth: Bandwidth is the max amount of data (in units of MB per second) that can be transported past the external memory interface in one second. It's worked out by multiplying the card's interface width by its memory speed. If it uses DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This number is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 1650

Amazon.com

Check prices at:

GeForce GTX 260

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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