Compare any two graphics cards:
VS

GeForce GT 430 vs GeForce GTX 1650

Intro

The GeForce GT 430 features core speeds of 700 MHz on the GPU, and 900 MHz on the 512 MB of GDDR3 RAM. It features 96 SPUs along with 16 Texture Address Units and 4 ROPs.

Compare that to the GeForce GTX 1650, which comes with a core clock speed of 1485 MHz and a GDDR5 memory frequency of 2001 MHz. It also features a 128-bit memory bus, and uses a 12 nm design. It is made up of 896 SPUs, 56 TAUs, and 32 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 430 60 Watts
GeForce GTX 1650 75 Watts
Difference: 15 Watts (25%)

Memory Bandwidth

The GeForce GTX 1650, in theory, should be a lot faster than the GeForce GT 430 in general. (explain)

GeForce GTX 1650 131072 MB/sec
GeForce GT 430 28800 MB/sec
Difference: 102272 (355%)

Texel Rate

The GeForce GTX 1650 will be much (approximately 643%) more effective at anisotropic filtering than the GeForce GT 430. (explain)

GeForce GTX 1650 83160 Mtexels/sec
GeForce GT 430 11200 Mtexels/sec
Difference: 71960 (643%)

Pixel Rate

The GeForce GTX 1650 will be a lot (more or less 1597%) more effective at anti-aliasing than the GeForce GT 430, and also will be able to handle higher screen resolutions without losing too much performance. (explain)

GeForce GTX 1650 47520 Mpixels/sec
GeForce GT 430 2800 Mpixels/sec
Difference: 44720 (1597%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 430

Amazon.com

Check prices at:

GeForce GTX 1650

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 430 GeForce GTX 1650
Manufacturer nVidia nVidia
Year October 2010 April 2019
Code Name GF108 TU117-300-A1
Memory 512 MB 4096 MB
Core Speed 700 MHz 1485 MHz
Memory Speed 1800 MHz 8004 MHz
Power (Max TDP) 60 watts 75 watts
Bandwidth 28800 MB/sec 131072 MB/sec
Texel Rate 11200 Mtexels/sec 83160 Mtexels/sec
Pixel Rate 2800 Mpixels/sec 47520 Mpixels/sec
Unified Shaders 96 896
Texture Mapping Units 16 56
Render Output Units 4 32
Bus Type GDDR3 GDDR5
Bus Width 128-bit 128-bit
Fab Process 40 nm 12 nm
Transistors 585 million 4700 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of megabytes per second) that can be moved over the external memory interface within a second. It's calculated by multiplying the bus width by its memory clock speed. If it uses DDR memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This is worked out by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GT 430

Amazon.com

Check prices at:

GeForce GTX 1650

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield