Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTX 1650 vs Radeon HD 6790

Intro

The GeForce GTX 1650 features a clock speed of 1485 MHz and a GDDR5 memory frequency of 8000 MHz. It also features a 128-bit bus, and uses a 12 nm design. It features 896 SPUs, 56 TAUs, and 32 ROPs.

Compare those specs to the Radeon HD 6790, which features a core clock speed of 840 MHz and a GDDR5 memory frequency of 1050 MHz. It also features a 256-bit memory bus, and uses a 40 nm design. It features 800 SPUs, 40 TAUs, and 16 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1650 75 Watts
Radeon HD 6790 150 Watts
Difference: 75 Watts (100%)

Memory Bandwidth

In theory, the Radeon HD 6790 should be just a bit faster than the GeForce GTX 1650 in general. (explain)

Radeon HD 6790 134400 MB/sec
GeForce GTX 1650 131072 MB/sec
Difference: 3328 (3%)

Texel Rate

The GeForce GTX 1650 should be quite a bit (more or less 148%) faster with regards to anisotropic filtering than the Radeon HD 6790. (explain)

GeForce GTX 1650 83160 Mtexels/sec
Radeon HD 6790 33600 Mtexels/sec
Difference: 49560 (148%)

Pixel Rate

The GeForce GTX 1650 will be much (approximately 254%) better at FSAA than the Radeon HD 6790, and should be able to handle higher resolutions while still performing well. (explain)

GeForce GTX 1650 47520 Mpixels/sec
Radeon HD 6790 13440 Mpixels/sec
Difference: 34080 (254%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1650

Amazon.com

Check prices at:

Radeon HD 6790

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1650 Radeon HD 6790
Manufacturer nVidia AMD
Year April 2019 April 2011
Code Name TU117-300-A1 Barts LE
Memory 4096 MB 1024 MB
Core Speed 1485 MHz 840 MHz
Memory Speed 32000 MHz 4200 MHz
Power (Max TDP) 75 watts 150 watts
Bandwidth 131072 MB/sec 134400 MB/sec
Texel Rate 83160 Mtexels/sec 33600 Mtexels/sec
Pixel Rate 47520 Mpixels/sec 13440 Mpixels/sec
Unified Shaders 896 800
Texture Mapping Units 56 40
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 12 nm 40 nm
Transistors 4700 million 1700 million
Bus PCIe 3.0 x16 PCIe 2.1 x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.6 OpenGL 4.1

Memory Bandwidth: Bandwidth is the largest amount of information (counted in megabytes per second) that can be moved over the external memory interface in a second. The number is worked out by multiplying the interface width by its memory speed. In the case of DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This is worked out by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1650

Amazon.com

Check prices at:

Radeon HD 6790

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield