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GeForce GTX 1650 vs GeForce GTX 880M

Intro

The GeForce GTX 1650 uses a 12 nm design. nVidia has clocked the core frequency at 1485 MHz. The GDDR5 memory runs at a speed of 8000 MHz on this specific card. It features 896 SPUs along with 56 TAUs and 32 Rasterization Operator Units.

Compare those specifications to the GeForce GTX 880M, which comes with GPU core speed of 954 MHz, and 4096 MB of GDDR5 memory running at 1000 MHz through a 256-bit bus. It also is made up of 1536 SPUs, 128 TAUs, and 32 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1650 75 Watts
GeForce GTX 880M 130 Watts
Difference: 55 Watts (73%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 1650 should in theory be a small bit better than the GeForce GTX 880M in general. (explain)

GeForce GTX 1650 131072 MB/sec
GeForce GTX 880M 128000 MB/sec
Difference: 3072 (2%)

Texel Rate

The GeForce GTX 880M will be a lot (about 47%) more effective at texture filtering than the GeForce GTX 1650. (explain)

GeForce GTX 880M 122112 Mtexels/sec
GeForce GTX 1650 83160 Mtexels/sec
Difference: 38952 (47%)

Pixel Rate

The GeForce GTX 1650 is a lot (approximately 56%) better at anti-aliasing than the GeForce GTX 880M, and also will be able to handle higher screen resolutions without slowing down too much. (explain)

GeForce GTX 1650 47520 Mpixels/sec
GeForce GTX 880M 30528 Mpixels/sec
Difference: 16992 (56%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1650

Amazon.com

Check prices at:

GeForce GTX 880M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1650 GeForce GTX 880M
Manufacturer nVidia nVidia
Year April 2019 March 12 2014
Code Name TU117-300-A1 GK104
Memory 4096 MB 4096 MB
Core Speed 1485 MHz 954 MHz
Memory Speed 32000 MHz 4000 MHz
Power (Max TDP) 75 watts 130 watts
Bandwidth 131072 MB/sec 128000 MB/sec
Texel Rate 83160 Mtexels/sec 122112 Mtexels/sec
Pixel Rate 47520 Mpixels/sec 30528 Mpixels/sec
Unified Shaders 896 1536
Texture Mapping Units 56 128
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 12 nm 28 nm
Transistors 4700 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of data (measured in MB per second) that can be moved past the external memory interface within a second. It is calculated by multiplying the card's interface width by its memory clock speed. If it uses DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 1650

Amazon.com

Check prices at:

GeForce GTX 880M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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