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GeForce GTX 1650 vs GeForce GTX 880M

Intro

The GeForce GTX 1650 uses a 12 nm design. nVidia has clocked the core speed at 1485 MHz. The GDDR5 memory works at a frequency of 8000 MHz on this particular model. It features 896 SPUs as well as 56 TAUs and 32 ROPs.

Compare all that to the GeForce GTX 880M, which makes use of a 28 nm design. nVidia has set the core speed at 954 MHz. The GDDR5 memory runs at a frequency of 1000 MHz on this model. It features 1536 SPUs along with 128 Texture Address Units and 32 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1650 75 Watts
GeForce GTX 880M 130 Watts
Difference: 55 Watts (73%)

Memory Bandwidth

In theory, the GeForce GTX 1650 should be a bit faster than the GeForce GTX 880M in general. (explain)

GeForce GTX 1650 131072 MB/sec
GeForce GTX 880M 128000 MB/sec
Difference: 3072 (2%)

Texel Rate

The GeForce GTX 880M should be much (about 47%) faster with regards to texture filtering than the GeForce GTX 1650. (explain)

GeForce GTX 880M 122112 Mtexels/sec
GeForce GTX 1650 83160 Mtexels/sec
Difference: 38952 (47%)

Pixel Rate

The GeForce GTX 1650 will be quite a bit (about 56%) more effective at anti-aliasing than the GeForce GTX 880M, and will be able to handle higher resolutions more effectively. (explain)

GeForce GTX 1650 47520 Mpixels/sec
GeForce GTX 880M 30528 Mpixels/sec
Difference: 16992 (56%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1650

Amazon.com

Check prices at:

GeForce GTX 880M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1650 GeForce GTX 880M
Manufacturer nVidia nVidia
Year April 2019 March 12 2014
Code Name TU117-300-A1 GK104
Memory 4096 MB 4096 MB
Core Speed 1485 MHz 954 MHz
Memory Speed 32000 MHz 4000 MHz
Power (Max TDP) 75 watts 130 watts
Bandwidth 131072 MB/sec 128000 MB/sec
Texel Rate 83160 Mtexels/sec 122112 Mtexels/sec
Pixel Rate 47520 Mpixels/sec 30528 Mpixels/sec
Unified Shaders 896 1536
Texture Mapping Units 56 128
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 12 nm 28 nm
Transistors 4700 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in MB per second) that can be moved across the external memory interface in one second. It is worked out by multiplying the card's bus width by its memory clock speed. If it uses DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 1650

Amazon.com

Check prices at:

GeForce GTX 880M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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