Compare any two graphics cards:
VS

GeForce GTX 1060 3GB vs GeForce GTX 1650

Intro

The GeForce GTX 1060 3GB uses a 16 nm design. nVidia has clocked the core speed at 1506 MHz. The GDDR5 memory runs at a frequency of 2000 MHz on this particular model. It features 1152 SPUs along with 72 Texture Address Units and 48 Rasterization Operator Units.

Compare those specs to the GeForce GTX 1650, which features GPU clock speed of 1485 MHz, and 4096 MB of GDDR5 RAM running at 2001 MHz through a 128-bit bus. It also is comprised of 896 SPUs, 56 TAUs, and 32 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1650 75 Watts
GeForce GTX 1060 3GB 120 Watts
Difference: 45 Watts (60%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 1060 3GB should in theory be much superior to the GeForce GTX 1650 in general. (explain)

GeForce GTX 1060 3GB 196608 MB/sec
GeForce GTX 1650 131072 MB/sec
Difference: 65536 (50%)

Texel Rate

The GeForce GTX 1060 3GB will be a lot (approximately 30%) faster with regards to texture filtering than the GeForce GTX 1650. (explain)

GeForce GTX 1060 3GB 108432 Mtexels/sec
GeForce GTX 1650 83160 Mtexels/sec
Difference: 25272 (30%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 1060 3GB is the winner, and very much so. (explain)

GeForce GTX 1060 3GB 72288 Mpixels/sec
GeForce GTX 1650 47520 Mpixels/sec
Difference: 24768 (52%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1060 3GB

Amazon.com

Check prices at:

GeForce GTX 1650

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1060 3GB GeForce GTX 1650
Manufacturer nVidia nVidia
Year August 2016 April 2019
Code Name GP106-300 TU117-300-A1
Memory 3072 MB 4096 MB
Core Speed 1506 MHz 1485 MHz
Memory Speed 8000 MHz 8004 MHz
Power (Max TDP) 120 watts 75 watts
Bandwidth 196608 MB/sec 131072 MB/sec
Texel Rate 108432 Mtexels/sec 83160 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 47520 Mpixels/sec
Unified Shaders 1152 896
Texture Mapping Units 72 56
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 128-bit
Fab Process 16 nm 12 nm
Transistors 4400 million 4700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be transported across the external memory interface within a second. The number is calculated by multiplying the card's interface width by its memory clock speed. In the case of DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This number is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 1060 3GB

Amazon.com

Check prices at:

GeForce GTX 1650

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield