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GeForce GTX 1650 vs Radeon RX 550

Intro

The GeForce GTX 1650 uses a 12 nm design. nVidia has set the core frequency at 1485 MHz. The GDDR5 RAM is set to run at a speed of 8000 MHz on this model. It features 896 SPUs along with 56 TAUs and 32 Rasterization Operator Units.

Compare those specs to the Radeon RX 550, which has a clock speed of 1100 MHz and a GDDR5 memory frequency of 1750 MHz. It also makes use of a 128-bit bus, and makes use of a 14 nm design. It is made up of 512 SPUs, 32 Texture Address Units, and 16 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 550 50 Watts
GeForce GTX 1650 75 Watts
Difference: 25 Watts (50%)

Memory Bandwidth

In theory, the GeForce GTX 1650 should be 14% faster than the Radeon RX 550 in general, due to its greater data rate. (explain)

GeForce GTX 1650 131072 MB/sec
Radeon RX 550 114688 MB/sec
Difference: 16384 (14%)

Texel Rate

The GeForce GTX 1650 will be a lot (about 136%) better at AF than the Radeon RX 550. (explain)

GeForce GTX 1650 83160 Mtexels/sec
Radeon RX 550 35200 Mtexels/sec
Difference: 47960 (136%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GTX 1650 is superior to the Radeon RX 550, and very much so. (explain)

GeForce GTX 1650 47520 Mpixels/sec
Radeon RX 550 17600 Mpixels/sec
Difference: 29920 (170%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1650

Amazon.com

Check prices at:

Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1650 Radeon RX 550
Manufacturer nVidia AMD
Year April 2019 April 2017
Code Name TU117-300-A1 Polaris 12
Memory 4096 MB 2048 MB
Core Speed 1485 MHz 1100 MHz
Memory Speed 32000 MHz 7000 MHz
Power (Max TDP) 75 watts 50 watts
Bandwidth 131072 MB/sec 114688 MB/sec
Texel Rate 83160 Mtexels/sec 35200 Mtexels/sec
Pixel Rate 47520 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 896 512
Texture Mapping Units 56 32
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 12 nm 14 nm
Transistors 4700 million 2200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be transferred past the external memory interface in a second. The number is calculated by multiplying the bus width by the speed of its memory. If it uses DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This number is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 1650

Amazon.com

Check prices at:

Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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