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GeForce GTX 1650 vs GeForce RTX 2080 Ti

Intro

The GeForce GTX 1650 makes use of a 12 nm design. nVidia has set the core speed at 1485 MHz. The GDDR5 RAM works at a speed of 8000 MHz on this particular card. It features 896 SPUs as well as 56 Texture Address Units and 32 Rasterization Operator Units.

Compare those specifications to the GeForce RTX 2080 Ti, which uses a 12 nm design. nVidia has clocked the core frequency at 1350 MHz. The GDDR6 RAM runs at a speed of 14 MHz on this specific card. It features 4352 SPUs as well as 272 Texture Address Units and 88 Rasterization Operator Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1650 75 Watts
GeForce RTX 2080 Ti 250 Watts
Difference: 175 Watts (233%)

Memory Bandwidth

Theoretically speaking, the GeForce RTX 2080 Ti should be 381% faster than the GeForce GTX 1650 in general, due to its higher bandwidth. (explain)

GeForce RTX 2080 Ti 630784 MB/sec
GeForce GTX 1650 131072 MB/sec
Difference: 499712 (381%)

Texel Rate

The GeForce RTX 2080 Ti will be a lot (about 342%) better at AF than the GeForce GTX 1650. (explain)

GeForce RTX 2080 Ti 367200 Mtexels/sec
GeForce GTX 1650 83160 Mtexels/sec
Difference: 284040 (342%)

Pixel Rate

The GeForce RTX 2080 Ti should be quite a bit (about 150%) better at full screen anti-aliasing than the GeForce GTX 1650, and also will be able to handle higher screen resolutions while still performing well. (explain)

GeForce RTX 2080 Ti 118800 Mpixels/sec
GeForce GTX 1650 47520 Mpixels/sec
Difference: 71280 (150%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1650

Amazon.com

Check prices at:

GeForce RTX 2080 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

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Model GeForce GTX 1650 GeForce RTX 2080 Ti
Manufacturer nVidia nVidia
Year April 2019 September 2018
Code Name TU117-300-A1 TU102-300A-K1-A1
Memory 4096 MB 11264 MB
Core Speed 1485 MHz 1350 MHz
Memory Speed 32000 MHz 28 GB/s
Power (Max TDP) 75 watts 250 watts
Bandwidth 131072 MB/sec 630784 MB/sec
Texel Rate 83160 Mtexels/sec 367200 Mtexels/sec
Pixel Rate 47520 Mpixels/sec 118800 Mpixels/sec
Unified Shaders 896 4352
Texture Mapping Units 56 272
Render Output Units 32 88
Bus Type GDDR5 GDDR6
Bus Width 128-bit 352-bit
Fab Process 12 nm 12 nm
Transistors 4700 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.6 OpenGL 4.6

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in MB per second) that can be moved past the external memory interface in one second. It's calculated by multiplying the card's bus width by its memory clock speed. If the card has DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 1650

Amazon.com

Check prices at:

GeForce RTX 2080 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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