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GeForce GTX 260 Core 216 vs Radeon RX 560

Intro

The GeForce GTX 260 Core 216 features core clock speeds of 576 MHz on the GPU, and 999 MHz on the 896 MB of GDDR3 memory. It features 216 SPUs along with 72 Texture Address Units and 28 Rasterization Operator Units.

Compare all of that to the Radeon RX 560, which comes with GPU core speed of 1175 MHz, and 4096 MB of GDDR5 RAM set to run at 1750 MHz through a 128-bit bus. It also features 1024 Stream Processors, 64 Texture Address Units, and 16 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 560 80 Watts
GeForce GTX 260 Core 216 202 Watts
Difference: 122 Watts (153%)

Memory Bandwidth

The Radeon RX 560, in theory, should perform a small bit faster than the GeForce GTX 260 Core 216 in general. (explain)

Radeon RX 560 114688 MB/sec
GeForce GTX 260 Core 216 111888 MB/sec
Difference: 2800 (3%)

Texel Rate

The Radeon RX 560 will be quite a bit (approximately 81%) more effective at anisotropic filtering than the GeForce GTX 260 Core 216. (explain)

Radeon RX 560 75200 Mtexels/sec
GeForce GTX 260 Core 216 41472 Mtexels/sec
Difference: 33728 (81%)

Pixel Rate

The Radeon RX 560 will be a little bit (more or less 17%) faster with regards to full screen anti-aliasing than the GeForce GTX 260 Core 216, and also should be capable of handling higher screen resolutions better. (explain)

Radeon RX 560 18800 Mpixels/sec
GeForce GTX 260 Core 216 16128 Mpixels/sec
Difference: 2672 (17%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 260 Core 216

Amazon.com

Check prices at:

Radeon RX 560

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 260 Core 216 Radeon RX 560
Manufacturer nVidia AMD
Year September 16, 2008 May 2017
Code Name G200 Baffin
Memory 896 MB 4096 MB
Core Speed 576 MHz 1175 MHz
Memory Speed 1998 MHz 7000 MHz
Power (Max TDP) 202 watts 80 watts
Bandwidth 111888 MB/sec 114688 MB/sec
Texel Rate 41472 Mtexels/sec 75200 Mtexels/sec
Pixel Rate 16128 Mpixels/sec 18800 Mpixels/sec
Unified Shaders 216 1024
Texture Mapping Units 72 64
Render Output Units 28 16
Bus Type GDDR3 GDDR5
Bus Width 448-bit 128-bit
Fab Process 65 nm 14 nm
Transistors 1400 million 3000 million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12.0
OpenGL Version OpenGL 3.1 OpenGL 4.6

Memory Bandwidth: Bandwidth is the largest amount of data (counted in MB per second) that can be transferred past the external memory interface in one second. The number is calculated by multiplying the card's interface width by the speed of its memory. In the case of DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 260 Core 216

Amazon.com

Check prices at:

Radeon RX 560

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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