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GeForce 9600 GSO 512MB vs GeForce 9800 GTX

Intro

The GeForce 9600 GSO 512MB features a core clock frequency of 650 MHz and a GDDR3 memory frequency of 900 MHz. It also makes use of a 256-bit bus, and uses a 65/55 nm design. It features 96 SPUs, 48 TAUs, and 16 ROPs.

Compare those specs to the GeForce 9800 GTX, which uses a 65 nm design. nVidia has set the core speed at 675 MHz. The GDDR3 RAM is set to run at a frequency of 1100 MHz on this particular model. It features 128 SPUs as well as 64 Texture Address Units and 16 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9600 GSO 512MB 90 Watts
GeForce 9800 GTX 140 Watts
Difference: 50 Watts (56%)

Memory Bandwidth

Theoretically speaking, the GeForce 9800 GTX should be 22% faster than the GeForce 9600 GSO 512MB in general, due to its greater data rate. (explain)

GeForce 9800 GTX 70400 MB/sec
GeForce 9600 GSO 512MB 57600 MB/sec
Difference: 12800 (22%)

Texel Rate

The GeForce 9800 GTX should be quite a bit (approximately 38%) better at texture filtering than the GeForce 9600 GSO 512MB. (explain)

GeForce 9800 GTX 43200 Mtexels/sec
GeForce 9600 GSO 512MB 31200 Mtexels/sec
Difference: 12000 (38%)

Pixel Rate

The GeForce 9800 GTX will be a bit (more or less 4%) better at anti-aliasing than the GeForce 9600 GSO 512MB, and able to handle higher resolutions without losing too much performance. (explain)

GeForce 9800 GTX 10800 Mpixels/sec
GeForce 9600 GSO 512MB 10400 Mpixels/sec
Difference: 400 (4%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 9600 GSO 512MB

Amazon.com

Check prices at:

GeForce 9800 GTX

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9600 GSO 512MB GeForce 9800 GTX
Manufacturer nVidia nVidia
Year October 2008 April 2008
Code Name G94a/b G92
Memory 512 MB 512 MB
Core Speed 650 MHz 675 MHz
Memory Speed 1800 MHz 2200 MHz
Power (Max TDP) 90 watts 140 watts
Bandwidth 57600 MB/sec 70400 MB/sec
Texel Rate 31200 Mtexels/sec 43200 Mtexels/sec
Pixel Rate 10400 Mpixels/sec 10800 Mpixels/sec
Unified Shaders 96 128
Texture Mapping Units 48 64
Render Output Units 16 16
Bus Type GDDR3 GDDR3
Bus Width 256-bit 256-bit
Fab Process 65/55 nm 65 nm
Transistors 505 million 754 million
Bus PCIe x16 2.0 PCIe x16 2.0
DirectX Version DirectX 10 DirectX 10
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Bandwidth is the max amount of information (measured in megabytes per second) that can be transported across the external memory interface in a second. It's calculated by multiplying the bus width by the speed of its memory. If the card has DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This number is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce 9600 GSO 512MB

Amazon.com

Check prices at:

GeForce 9800 GTX

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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