Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTX 460 SE vs Radeon RX 560

Intro

The GeForce GTX 460 SE features clock speeds of 650 MHz on the GPU, and 850 MHz on the 1024 MB of GDDR5 memory. It features 288 SPUs along with 48 Texture Address Units and 32 Rasterization Operator Units.

Compare all that to the Radeon RX 560, which comes with a GPU core clock speed of 1175 MHz, and 4096 MB of GDDR5 memory set to run at 7000 MHz through a 128-bit bus. It also is made up of 1024 SPUs, 64 Texture Address Units, and 16 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 560 80 Watts
GeForce GTX 460 SE 150 Watts
Difference: 70 Watts (88%)

Memory Bandwidth

As far as performance goes, the Radeon RX 560 should in theory be a bit superior to the GeForce GTX 460 SE in general. (explain)

Radeon RX 560 114688 MB/sec
GeForce GTX 460 SE 108800 MB/sec
Difference: 5888 (5%)

Texel Rate

The Radeon RX 560 will be much (more or less 141%) faster with regards to texture filtering than the GeForce GTX 460 SE. (explain)

Radeon RX 560 75200 Mtexels/sec
GeForce GTX 460 SE 31200 Mtexels/sec
Difference: 44000 (141%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 460 SE is a better choice, but only just. (explain)

GeForce GTX 460 SE 20800 Mpixels/sec
Radeon RX 560 18800 Mpixels/sec
Difference: 2000 (11%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 460 SE

Amazon.com

Check prices at:

Radeon RX 560

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 460 SE Radeon RX 560
Manufacturer nVidia AMD
Year November 2010 May 2017
Code Name GF104 Baffin
Memory 1024 MB 4096 MB
Core Speed 650 MHz 1175 MHz
Memory Speed 3400 MHz 28000 MHz
Power (Max TDP) 150 watts 80 watts
Bandwidth 108800 MB/sec 114688 MB/sec
Texel Rate 31200 Mtexels/sec 75200 Mtexels/sec
Pixel Rate 20800 Mpixels/sec 18800 Mpixels/sec
Unified Shaders 288 1024
Texture Mapping Units 48 64
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 40 nm 14 nm
Transistors 1950 million 3000 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.6

Memory Bandwidth: Bandwidth is the largest amount of data (measured in megabytes per second) that can be transferred across the external memory interface in a second. It is calculated by multiplying the card's bus width by the speed of its memory. In the case of DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This is worked out by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 460 SE

Amazon.com

Check prices at:

Radeon RX 560

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield