Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTX 970M vs Radeon RX 560

Intro

The GeForce GTX 970M comes with a GPU core clock speed of 924 MHz, and the 3072 MB of GDDR5 memory runs at 1000 MHz through a 192-bit bus. It also is comprised of 1280 Stream Processors, 80 Texture Address Units, and 48 ROPs.

Compare that to the Radeon RX 560, which features core speeds of 1175 MHz on the GPU, and 7000 MHz on the 4096 MB of GDDR5 memory. It features 1024 SPUs as well as 64 Texture Address Units and 16 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 970M 75 Watts
Radeon RX 560 80 Watts
Difference: 5 Watts (7%)

Memory Bandwidth

In theory, the Radeon RX 560 will be 19% quicker than the GeForce GTX 970M in general, because of its greater data rate. (explain)

Radeon RX 560 114688 MB/sec
GeForce GTX 970M 96000 MB/sec
Difference: 18688 (19%)

Texel Rate

The Radeon RX 560 should be a small bit (approximately 2%) better at anisotropic filtering than the GeForce GTX 970M. (explain)

Radeon RX 560 75200 Mtexels/sec
GeForce GTX 970M 73920 Mtexels/sec
Difference: 1280 (2%)

Pixel Rate

The GeForce GTX 970M will be a lot (approximately 136%) more effective at anti-aliasing than the Radeon RX 560, and also should be able to handle higher screen resolutions without slowing down too much. (explain)

GeForce GTX 970M 44352 Mpixels/sec
Radeon RX 560 18800 Mpixels/sec
Difference: 25552 (136%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 970M

Amazon.com

Check prices at:

Radeon RX 560

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 970M Radeon RX 560
Manufacturer nVidia AMD
Year October 7 2014 May 2017
Code Name GM204 Baffin
Memory 3072 MB 4096 MB
Core Speed 924 MHz 1175 MHz
Memory Speed 4000 MHz 28000 MHz
Power (Max TDP) 75 watts 80 watts
Bandwidth 96000 MB/sec 114688 MB/sec
Texel Rate 73920 Mtexels/sec 75200 Mtexels/sec
Pixel Rate 44352 Mpixels/sec 18800 Mpixels/sec
Unified Shaders 1280 1024
Texture Mapping Units 80 64
Render Output Units 48 16
Bus Type GDDR5 GDDR5
Bus Width 192-bit 128-bit
Fab Process 28 nm 14 nm
Transistors (Unknown) million 3000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be transported across the external memory interface in a second. The number is calculated by multiplying the card's bus width by the speed of its memory. In the case of DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This number is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 970M

Amazon.com

Check prices at:

Radeon RX 560

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield