Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTX 980M vs Radeon RX 560

Intro

The GeForce GTX 980M comes with clock speeds of 1038 MHz on the GPU, and 1000 MHz on the 4096 MB of GDDR5 memory. It features 1536 SPUs as well as 96 Texture Address Units and 64 ROPs.

Compare those specs to the Radeon RX 560, which uses a 14 nm design. AMD has set the core speed at 1175 MHz. The GDDR5 RAM is set to run at a frequency of 7000 MHz on this model. It features 1024 SPUs along with 64 TAUs and 16 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 560 80 Watts
GeForce GTX 980M 100 Watts
Difference: 20 Watts (25%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 980M should in theory be just a bit better than the Radeon RX 560 overall. (explain)

GeForce GTX 980M 128000 MB/sec
Radeon RX 560 114688 MB/sec
Difference: 13312 (12%)

Texel Rate

The GeForce GTX 980M will be a lot (more or less 33%) better at anisotropic filtering than the Radeon RX 560. (explain)

GeForce GTX 980M 99648 Mtexels/sec
Radeon RX 560 75200 Mtexels/sec
Difference: 24448 (33%)

Pixel Rate

The GeForce GTX 980M will be a lot (approximately 253%) more effective at FSAA than the Radeon RX 560, and also should be able to handle higher resolutions more effectively. (explain)

GeForce GTX 980M 66432 Mpixels/sec
Radeon RX 560 18800 Mpixels/sec
Difference: 47632 (253%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 980M

Amazon.com

Check prices at:

Radeon RX 560

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 980M Radeon RX 560
Manufacturer nVidia AMD
Year October 7 2014 May 2017
Code Name GM204 Baffin
Memory 4096 MB 4096 MB
Core Speed 1038 MHz 1175 MHz
Memory Speed 4000 MHz 28000 MHz
Power (Max TDP) 100 watts 80 watts
Bandwidth 128000 MB/sec 114688 MB/sec
Texel Rate 99648 Mtexels/sec 75200 Mtexels/sec
Pixel Rate 66432 Mpixels/sec 18800 Mpixels/sec
Unified Shaders 1536 1024
Texture Mapping Units 96 64
Render Output Units 64 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 28 nm 14 nm
Transistors (Unknown) million 3000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be transported across the external memory interface within a second. The number is calculated by multiplying the card's bus width by its memory clock speed. If the card has DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 980M

Amazon.com

Check prices at:

Radeon RX 560

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield