Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTX 1050 3GB vs Radeon RX 560

Intro

The GeForce GTX 1050 3GB makes use of a 14 nm design. nVidia has set the core speed at 1392 MHz. The GDDR5 RAM is set to run at a frequency of 1750 MHz on this particular model. It features 768 SPUs as well as 48 Texture Address Units and 24 Rasterization Operator Units.

Compare those specifications to the Radeon RX 560, which makes use of a 14 nm design. AMD has set the core speed at 1175 MHz. The GDDR5 memory works at a speed of 7000 MHz on this particular model. It features 1024 SPUs as well as 64 TAUs and 16 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 3GB 75 Watts
Radeon RX 560 80 Watts
Difference: 5 Watts (7%)

Memory Bandwidth

Performance-wise, the Radeon RX 560 should in theory be quite a bit superior to the GeForce GTX 1050 3GB overall. (explain)

Radeon RX 560 114688 MB/sec
GeForce GTX 1050 3GB 86016 MB/sec
Difference: 28672 (33%)

Texel Rate

The Radeon RX 560 is just a bit (about 13%) faster with regards to AF than the GeForce GTX 1050 3GB. (explain)

Radeon RX 560 75200 Mtexels/sec
GeForce GTX 1050 3GB 66816 Mtexels/sec
Difference: 8384 (13%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GTX 1050 3GB is superior to the Radeon RX 560, by far. (explain)

GeForce GTX 1050 3GB 33408 Mpixels/sec
Radeon RX 560 18800 Mpixels/sec
Difference: 14608 (78%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1050 3GB

Amazon.com

Check prices at:

Radeon RX 560

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1050 3GB Radeon RX 560
Manufacturer nVidia AMD
Year May 2018 May 2017
Code Name GP107 Baffin
Memory 3072 MB 4096 MB
Core Speed 1392 MHz 1175 MHz
Memory Speed 7000 MHz 28000 MHz
Power (Max TDP) 75 watts 80 watts
Bandwidth 86016 MB/sec 114688 MB/sec
Texel Rate 66816 Mtexels/sec 75200 Mtexels/sec
Pixel Rate 33408 Mpixels/sec 18800 Mpixels/sec
Unified Shaders 768 1024
Texture Mapping Units 48 64
Render Output Units 24 16
Bus Type GDDR5 GDDR5
Bus Width 96-bit 128-bit
Fab Process 14 nm 14 nm
Transistors 3300 million 3000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.6

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of MB per second) that can be transferred across the external memory interface in a second. It is worked out by multiplying the interface width by its memory speed. If the card has DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1050 3GB

Amazon.com

Check prices at:

Radeon RX 560

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield