Compare any two graphics cards:
Radeon HD 5870 vs Radeon VII
IntroThe Radeon HD 5870 comes with core speeds of 850 MHz on the GPU, and 1200 MHz on the 1024 MB of GDDR5 RAM. It features 1600(320x5) SPUs as well as 80 Texture Address Units and 32 Rasterization Operator Units.Compare those specifications to the Radeon VII, which features a clock frequency of 1400 MHz and a HBM2 memory speed of 1000 MHz. It also features a 4096-bit memory bus, and uses a 7 nm design. It is made up of 3840 SPUs, 240 TAUs, and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon VII should theoretically perform much faster than the Radeon HD 5870 in general. (explain)
Texel RateThe Radeon VII is quite a bit (approximately 394%) faster with regards to texture filtering than the Radeon HD 5870. (explain)
Pixel RateThe Radeon VII should be quite a bit (approximately 229%) faster with regards to full screen anti-aliasing than the Radeon HD 5870, and able to handle higher screen resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (counted in MB per second) that can be transported across the external memory interface within a second. It is calculated by multiplying the bus width by the speed of its memory. In the case of DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the most pixels the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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