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GeForce GTX Titan X vs GeForce RTX 2080 Ti

Intro

The GeForce GTX Titan X comes with core speeds of 1000 MHz on the GPU, and 1750 MHz on the 12288 MB of GDDR5 RAM. It features 3072 SPUs along with 192 Texture Address Units and 96 ROPs.

Compare all of that to the GeForce RTX 2080 Ti, which features a GPU core clock speed of 1350 MHz, and 11264 MB of GDDR6 RAM running at 14 MHz through a 352-bit bus. It also is made up of 4352 SPUs, 272 TAUs, and 88 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce RTX 2080 Ti 31381 points
GeForce GTX Titan X 17879 points
Difference: 13502 (76%)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

In theory, the GeForce RTX 2080 Ti should perform much faster than the GeForce GTX Titan X in general. (explain)

GeForce RTX 2080 Ti 630784 MB/sec
GeForce GTX Titan X 336000 MB/sec
Difference: 294784 (88%)

Texel Rate

The GeForce RTX 2080 Ti is a lot (about 91%) better at texture filtering than the GeForce GTX Titan X. (explain)

GeForce RTX 2080 Ti 367200 Mtexels/sec
GeForce GTX Titan X 192000 Mtexels/sec
Difference: 175200 (91%)

Pixel Rate

The GeForce RTX 2080 Ti should be quite a bit (approximately 24%) faster with regards to AA than the GeForce GTX Titan X, and capable of handling higher resolutions while still performing well. (explain)

GeForce RTX 2080 Ti 118800 Mpixels/sec
GeForce GTX Titan X 96000 Mpixels/sec
Difference: 22800 (24%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan X

Amazon.com

Check prices at:

GeForce RTX 2080 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan X GeForce RTX 2080 Ti
Manufacturer nVidia nVidia
Year March 2015 September 2018
Code Name GM200 TU102-300A-K1-A1
Memory 12288 MB 11264 MB
Core Speed 1000 MHz 1350 MHz
Memory Speed 7000 MHz 28 GB/s
Power (Max TDP) 250 watts 250 watts
Bandwidth 336000 MB/sec 630784 MB/sec
Texel Rate 192000 Mtexels/sec 367200 Mtexels/sec
Pixel Rate 96000 Mpixels/sec 118800 Mpixels/sec
Unified Shaders 3072 4352
Texture Mapping Units 192 272
Render Output Units 96 88
Bus Type GDDR5 GDDR6
Bus Width 384-bit 352-bit
Fab Process 28 nm 12 nm
Transistors 8000 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Bandwidth is the largest amount of information (in units of megabytes per second) that can be transferred over the external memory interface within a second. It is calculated by multiplying the bus width by its memory speed. If it uses DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This number is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX Titan X

Amazon.com

Check prices at:

GeForce RTX 2080 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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