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GeForce RTX 2080 Ti vs Radeon R9 Nano

Intro

The GeForce RTX 2080 Ti has a core clock speed of 1350 MHz and a GDDR6 memory speed of 1750 MHz. It also makes use of a 352-bit bus, and uses a 12 nm design. It is comprised of 4352 SPUs, 272 TAUs, and 88 ROPs.

Compare that to the Radeon R9 Nano, which makes use of a 28 nm design. AMD has clocked the core speed at 1000 MHz. The HBM memory works at a speed of 500 MHz on this specific model. It features 4096 SPUs as well as 256 Texture Address Units and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce RTX 2080 Ti 31381 points
Radeon R9 Nano 14918 points
Difference: 16463 (110%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 Nano 175 Watts
GeForce RTX 2080 Ti 250 Watts
Difference: 75 Watts (43%)

Memory Bandwidth

In theory, the GeForce RTX 2080 Ti is 23% faster than the Radeon R9 Nano overall, because of its higher bandwidth. (explain)

GeForce RTX 2080 Ti 630784 MB/sec
Radeon R9 Nano 512000 MB/sec
Difference: 118784 (23%)

Texel Rate

The GeForce RTX 2080 Ti should be much (approximately 43%) better at anisotropic filtering than the Radeon R9 Nano. (explain)

GeForce RTX 2080 Ti 367200 Mtexels/sec
Radeon R9 Nano 256000 Mtexels/sec
Difference: 111200 (43%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce RTX 2080 Ti is superior to the Radeon R9 Nano, by far. (explain)

GeForce RTX 2080 Ti 118800 Mpixels/sec
Radeon R9 Nano 64000 Mpixels/sec
Difference: 54800 (86%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce RTX 2080 Ti

Amazon.com

Check prices at:

Radeon R9 Nano

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 2080 Ti Radeon R9 Nano
Manufacturer nVidia AMD
Year September 2018 September 2015
Code Name TU102-300A-K1-A1 Fiji XT
Memory 11264 MB 4096 MB
Core Speed 1350 MHz 1000 MHz
Memory Speed 1750 GB/s 500 MHz
Power (Max TDP) 250 watts 175 watts
Bandwidth 630784 MB/sec 512000 MB/sec
Texel Rate 367200 Mtexels/sec 256000 Mtexels/sec
Pixel Rate 118800 Mpixels/sec 64000 Mpixels/sec
Unified Shaders 4352 4096
Texture Mapping Units 272 256
Render Output Units 88 64
Bus Type GDDR6 HBM
Bus Width 352-bit 4096-bit
Fab Process 12 nm 28 nm
Transistors (Unknown) million 8900 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in megabytes per second) that can be transported over the external memory interface in one second. The number is worked out by multiplying the card's interface width by its memory clock speed. If it uses DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly record to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce RTX 2080 Ti

Amazon.com

Check prices at:

Radeon R9 Nano

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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