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GeForce GTX 1050 Ti vs GeForce RTX 2080 Ti

Intro

The GeForce GTX 1050 Ti uses a 14 nm design. nVidia has clocked the core frequency at 1290 MHz. The GDDR5 memory runs at a speed of 1750 MHz on this specific model. It features 768 SPUs as well as 48 Texture Address Units and 32 ROPs.

Compare those specs to the GeForce RTX 2080 Ti, which has a clock frequency of 1350 MHz and a GDDR6 memory speed of 14 MHz. It also uses a 352-bit memory bus, and uses a 12 nm design. It is made up of 4352 SPUs, 272 Texture Address Units, and 88 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce RTX 2080 Ti 31381 points
GeForce GTX 1050 Ti 7734 points
Difference: 23647 (306%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 Ti 75 Watts
GeForce RTX 2080 Ti 250 Watts
Difference: 175 Watts (233%)

Memory Bandwidth

As far as performance goes, the GeForce RTX 2080 Ti should in theory be a lot better than the GeForce GTX 1050 Ti in general. (explain)

GeForce RTX 2080 Ti 630784 MB/sec
GeForce GTX 1050 Ti 114688 MB/sec
Difference: 516096 (450%)

Texel Rate

The GeForce RTX 2080 Ti should be a lot (about 493%) better at texture filtering than the GeForce GTX 1050 Ti. (explain)

GeForce RTX 2080 Ti 367200 Mtexels/sec
GeForce GTX 1050 Ti 61920 Mtexels/sec
Difference: 305280 (493%)

Pixel Rate

The GeForce RTX 2080 Ti will be a lot (about 188%) better at full screen anti-aliasing than the GeForce GTX 1050 Ti, and also will be capable of handling higher screen resolutions more effectively. (explain)

GeForce RTX 2080 Ti 118800 Mpixels/sec
GeForce GTX 1050 Ti 41280 Mpixels/sec
Difference: 77520 (188%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050 Ti

Amazon.com

Check prices at:

GeForce RTX 2080 Ti

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Ti GeForce RTX 2080 Ti
Manufacturer nVidia nVidia
Year October 2016 September 2018
Code Name GP107-400 TU102-300A-K1-A1
Memory 4096 MB 11264 MB
Core Speed 1290 MHz 1350 MHz
Memory Speed 7000 MHz 28 GB/s
Power (Max TDP) 75 watts 250 watts
Bandwidth 114688 MB/sec 630784 MB/sec
Texel Rate 61920 Mtexels/sec 367200 Mtexels/sec
Pixel Rate 41280 Mpixels/sec 118800 Mpixels/sec
Unified Shaders 768 4352
Texture Mapping Units 48 272
Render Output Units 32 88
Bus Type GDDR5 GDDR6
Bus Width 128-bit 352-bit
Fab Process 14 nm 12 nm
Transistors 3300 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be transported past the external memory interface in a second. It is worked out by multiplying the card's interface width by its memory clock speed. If the card has DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly record to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 1050 Ti

Amazon.com

Check prices at:

GeForce RTX 2080 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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