Compare any two graphics cards:
GeForce GTX 1050 Ti vs GeForce RTX 2080 Ti
IntroThe GeForce GTX 1050 Ti features a GPU core clock speed of 1290 MHz, and the 4096 MB of GDDR5 memory is set to run at 1750 MHz through a 128-bit bus. It also is comprised of 768 Stream Processors, 48 Texture Address Units, and 32 ROPs.Compare those specs to the GeForce RTX 2080 Ti, which features a clock frequency of 1350 MHz and a GDDR6 memory frequency of 1750 MHz. It also uses a 352-bit bus, and uses a 12 nm design. It is comprised of 4352 SPUs, 272 Texture Address Units, and 88 Raster Operation Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the GeForce RTX 2080 Ti should perform a lot faster than the GeForce GTX 1050 Ti overall. (explain)
Texel RateThe GeForce RTX 2080 Ti should be quite a bit (about 493%) faster with regards to anisotropic filtering than the GeForce GTX 1050 Ti. (explain)
Pixel RateIf using a high resolution is important to you, then the GeForce RTX 2080 Ti is superior to the GeForce GTX 1050 Ti, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of MB per second) that can be moved past the external memory interface in a second. It's calculated by multiplying the card's bus width by its memory speed. If it uses DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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