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GeForce RTX 2080 Ti vs Nvidia Titan Xp

Intro

The GeForce RTX 2080 Ti uses a 12 nm design. nVidia has clocked the core speed at 1350 MHz. The GDDR6 memory is set to run at a frequency of 14 MHz on this particular model. It features 4352 SPUs as well as 272 Texture Address Units and 88 ROPs.

Compare all that to the Nvidia Titan Xp, which has GPU core speed of 1582 MHz, and 12288 MB of GDDR5X memory set to run at 1426 MHz through a 384-bit bus. It also features 3840 Stream Processors, 240 Texture Address Units, and 96 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce RTX 2080 Ti 31381 points
Nvidia Titan Xp 27938 points
Difference: 3443 (12%)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

Theoretically, the GeForce RTX 2080 Ti should perform a little bit faster than the Nvidia Titan Xp in general. (explain)

GeForce RTX 2080 Ti 630784 MB/sec
Nvidia Titan Xp 560845 MB/sec
Difference: 69939 (12%)

Texel Rate

The Nvidia Titan Xp should be a small bit (approximately 3%) faster with regards to texture filtering than the GeForce RTX 2080 Ti. (explain)

Nvidia Titan Xp 379680 Mtexels/sec
GeForce RTX 2080 Ti 367200 Mtexels/sec
Difference: 12480 (3%)

Pixel Rate

If using a high screen resolution is important to you, then the Nvidia Titan Xp is a better choice, and very much so. (explain)

Nvidia Titan Xp 151872 Mpixels/sec
GeForce RTX 2080 Ti 118800 Mpixels/sec
Difference: 33072 (28%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce RTX 2080 Ti

Amazon.com

Check prices at:

Nvidia Titan Xp

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 2080 Ti Nvidia Titan Xp
Manufacturer nVidia nVidia
Year September 2018 April 2017
Code Name TU102-300A-K1-A1 GP102
Memory 11264 MB 12288 MB
Core Speed 1350 MHz 1582 MHz
Memory Speed 14 GB/s 11408 MHz
Power (Max TDP) 250 watts 250 watts
Bandwidth 630784 MB/sec 560845 MB/sec
Texel Rate 367200 Mtexels/sec 379680 Mtexels/sec
Pixel Rate 118800 Mpixels/sec 151872 Mpixels/sec
Unified Shaders 4352 3840
Texture Mapping Units 272 240
Render Output Units 88 96
Bus Type GDDR6 GDDR5X
Bus Width 352-bit 384-bit
Fab Process 12 nm 16 nm
Transistors (Unknown) million 12000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in megabytes per second) that can be transferred across the external memory interface within a second. The number is calculated by multiplying the card's interface width by its memory speed. In the case of DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This is worked out by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce RTX 2080 Ti

Amazon.com

Check prices at:

Nvidia Titan Xp

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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