Compare any two graphics cards:
GeForce RTX 2080 vs Radeon R7 370 2G
IntroThe GeForce RTX 2080 has a core clock frequency of 1515 MHz and a GDDR6 memory frequency of 1750 MHz. It also makes use of a 256-bit bus, and makes use of a 12 nm design. It is comprised of 2944 SPUs, 184 TAUs, and 64 ROPs.Compare those specs to the Radeon R7 370 2G, which makes use of a 28 nm design. AMD has set the core frequency at 975 MHz. The GDDR5 RAM runs at a frequency of 1400 MHz on this particular model. It features 1024 SPUs as well as 64 TAUs and 32 ROPs.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce RTX 2080 should theoretically perform quite a bit faster than the Radeon R7 370 2G overall. (explain)
Texel RateThe GeForce RTX 2080 should be much (about 347%) more effective at texture filtering than the Radeon R7 370 2G. (explain)
Pixel RateThe GeForce RTX 2080 should be a lot (about 211%) better at FSAA than the Radeon R7 370 2G, and will be capable of handling higher screen resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of megabytes per second) that can be moved across the external memory interface in a second. It's worked out by multiplying the card's bus width by the speed of its memory. If the card has DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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