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GeForce RTX 2080 vs Radeon R9 Nano

Intro

The GeForce RTX 2080 uses a 12 nm design. nVidia has clocked the core speed at 1515 MHz. The GDDR6 memory is set to run at a frequency of 1750 MHz on this model. It features 2944 SPUs as well as 184 Texture Address Units and 64 Rasterization Operator Units.

Compare those specs to the Radeon R9 Nano, which features GPU clock speed of 1000 MHz, and 4096 MB of HBM memory set to run at 500 MHz through a 4096-bit bus. It also is comprised of 4096 Stream Processors, 256 Texture Address Units, and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce RTX 2080 26155 points
Radeon R9 Nano 14918 points
Difference: 11237 (75%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 Nano 175 Watts
GeForce RTX 2080 215 Watts
Difference: 40 Watts (23%)

Memory Bandwidth

Theoretically speaking, the Radeon R9 Nano is 12% quicker than the GeForce RTX 2080 in general, due to its higher bandwidth. (explain)

Radeon R9 Nano 512000 MB/sec
GeForce RTX 2080 458752 MB/sec
Difference: 53248 (12%)

Texel Rate

The GeForce RTX 2080 should be just a bit (about 9%) more effective at texture filtering than the Radeon R9 Nano. (explain)

GeForce RTX 2080 278760 Mtexels/sec
Radeon R9 Nano 256000 Mtexels/sec
Difference: 22760 (9%)

Pixel Rate

The GeForce RTX 2080 is much (about 52%) better at AA than the Radeon R9 Nano, and also should be able to handle higher resolutions without slowing down too much. (explain)

GeForce RTX 2080 96960 Mpixels/sec
Radeon R9 Nano 64000 Mpixels/sec
Difference: 32960 (52%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce RTX 2080

Amazon.com

Check prices at:

Radeon R9 Nano

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 2080 Radeon R9 Nano
Manufacturer nVidia AMD
Year September 2018 September 2015
Code Name TU104-400A-A1 Fiji XT
Memory 8192 MB 4096 MB
Core Speed 1515 MHz 1000 MHz
Memory Speed 1750 GB/s 500 MHz
Power (Max TDP) 215 watts 175 watts
Bandwidth 458752 MB/sec 512000 MB/sec
Texel Rate 278760 Mtexels/sec 256000 Mtexels/sec
Pixel Rate 96960 Mpixels/sec 64000 Mpixels/sec
Unified Shaders 2944 4096
Texture Mapping Units 184 256
Render Output Units 64 64
Bus Type GDDR6 HBM
Bus Width 256-bit 4096-bit
Fab Process 12 nm 28 nm
Transistors (Unknown) million 8900 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of data (measured in megabytes per second) that can be moved across the external memory interface in a second. It's worked out by multiplying the card's bus width by the speed of its memory. If it uses DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce RTX 2080

Amazon.com

Check prices at:

Radeon R9 Nano

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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