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GeForce RTX 2080 vs Radeon RX 480

Intro

The GeForce RTX 2080 has a GPU clock speed of 1515 MHz, and the 8192 MB of GDDR6 RAM is set to run at 14 MHz through a 256-bit bus. It also is made up of 2944 Stream Processors, 184 Texture Address Units, and 64 ROPs.

Compare those specifications to the Radeon RX 480, which makes use of a 14 nm design. AMD has clocked the core speed at 1120 MHz. The GDDR5 memory is set to run at a speed of 2000 MHz on this particular card. It features 2304 SPUs as well as 144 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce RTX 2080 26155 points
Radeon RX 480 13349 points
Difference: 12806 (96%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 480 150 Watts
GeForce RTX 2080 215 Watts
Difference: 65 Watts (43%)

Memory Bandwidth

In theory, the GeForce RTX 2080 should be 75% quicker than the Radeon RX 480 in general, because of its greater bandwidth. (explain)

GeForce RTX 2080 458752 MB/sec
Radeon RX 480 262144 MB/sec
Difference: 196608 (75%)

Texel Rate

The GeForce RTX 2080 should be quite a bit (about 73%) more effective at anisotropic filtering than the Radeon RX 480. (explain)

GeForce RTX 2080 278760 Mtexels/sec
Radeon RX 480 161280 Mtexels/sec
Difference: 117480 (73%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce RTX 2080 is superior to the Radeon RX 480, by far. (explain)

GeForce RTX 2080 96960 Mpixels/sec
Radeon RX 480 35840 Mpixels/sec
Difference: 61120 (171%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce RTX 2080

Amazon.com

Check prices at:

Radeon RX 480

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 2080 Radeon RX 480
Manufacturer nVidia AMD
Year September 2018 June 2016
Code Name TU104-400A-A1 Polaris 10
Memory 8192 MB 8192 MB
Core Speed 1515 MHz 1120 MHz
Memory Speed 14 GB/s 8000 MHz
Power (Max TDP) 215 watts 150 watts
Bandwidth 458752 MB/sec 262144 MB/sec
Texel Rate 278760 Mtexels/sec 161280 Mtexels/sec
Pixel Rate 96960 Mpixels/sec 35840 Mpixels/sec
Unified Shaders 2944 2304
Texture Mapping Units 184 144
Render Output Units 64 32
Bus Type GDDR6 GDDR5
Bus Width 256-bit 256-bit
Fab Process 12 nm 14 nm
Transistors (Unknown) million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of data (counted in megabytes per second) that can be transported across the external memory interface in one second. It's worked out by multiplying the interface width by the speed of its memory. If it uses DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce RTX 2080

Amazon.com

Check prices at:

Radeon RX 480

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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