Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce RTX 2080 vs Radeon RX Vega 56

Intro

The GeForce RTX 2080 comes with core speeds of 1515 MHz on the GPU, and 14 MHz on the 8192 MB of GDDR6 RAM. It features 2944 SPUs along with 184 TAUs and 64 Rasterization Operator Units.

Compare all that to the Radeon RX Vega 56, which comes with a clock frequency of 1156 MHz and a HBM2 memory speed of 1600 MHz. It also features a 2048-bit memory bus, and makes use of a 14 nm design. It is made up of 3584 SPUs, 224 TAUs, and 64 Raster Operation Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce RTX 2080 26155 points
Radeon RX Vega 56 21011 points
Difference: 5144 (24%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX Vega 56 210 Watts
GeForce RTX 2080 215 Watts
Difference: 5 Watts (2%)

Memory Bandwidth

Theoretically speaking, the GeForce RTX 2080 is 9% faster than the Radeon RX Vega 56 overall, because of its greater bandwidth. (explain)

GeForce RTX 2080 458752 MB/sec
Radeon RX Vega 56 419430 MB/sec
Difference: 39322 (9%)

Texel Rate

The GeForce RTX 2080 should be just a bit (approximately 8%) faster with regards to texture filtering than the Radeon RX Vega 56. (explain)

GeForce RTX 2080 278760 Mtexels/sec
Radeon RX Vega 56 258944 Mtexels/sec
Difference: 19816 (8%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce RTX 2080 is a better choice, and very much so. (explain)

GeForce RTX 2080 96960 Mpixels/sec
Radeon RX Vega 56 73984 Mpixels/sec
Difference: 22976 (31%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce RTX 2080

Amazon.com

Check prices at:

Radeon RX Vega 56

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce RTX 2080 Radeon RX Vega 56
Manufacturer nVidia AMD
Year September 2018 September 2017
Code Name TU104-400A-A1 Vega 10 XL
Memory 8192 MB 8192 MB
Core Speed 1515 MHz 1156 MHz
Memory Speed 14 GB/s 1600 MHz
Power (Max TDP) 215 watts 210 watts
Bandwidth 458752 MB/sec 419430 MB/sec
Texel Rate 278760 Mtexels/sec 258944 Mtexels/sec
Pixel Rate 96960 Mpixels/sec 73984 Mpixels/sec
Unified Shaders 2944 3584
Texture Mapping Units 184 224
Render Output Units 64 64
Bus Type GDDR6 HBM2
Bus Width 256-bit 2048-bit
Fab Process 12 nm 14 nm
Transistors (Unknown) million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be transferred across the external memory interface in one second. It's calculated by multiplying the card's bus width by the speed of its memory. If it uses DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is calculated by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce RTX 2080

Amazon.com

Check prices at:

Radeon RX Vega 56

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield