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GeForce RTX 2070 vs Geforce GTX 690

Intro

The GeForce RTX 2070 makes use of a 12 nm design. nVidia has set the core speed at 1410 MHz. The GDDR6 RAM runs at a frequency of 1750 MHz on this card. It features 2304 SPUs along with 144 TAUs and 64 ROPs.

Compare all that to the Geforce GTX 690, which has GPU core speed of 915 MHz, and 2048 MB of GDDR5 memory set to run at 1502 MHz through a 256-bit bus. It also is comprised of 1536 Stream Processors, 128 Texture Address Units, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce RTX 2070 22282 points
Geforce GTX 690 13111 points
Difference: 9171 (70%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 2070 175 Watts
Geforce GTX 690 300 Watts
Difference: 125 Watts (71%)

Memory Bandwidth

Performance-wise, the GeForce RTX 2070 should theoretically be a little bit better than the Geforce GTX 690 overall. (explain)

GeForce RTX 2070 458752 MB/sec
Geforce GTX 690 384512 MB/sec
Difference: 74240 (19%)

Texel Rate

The Geforce GTX 690 will be a small bit (more or less 15%) better at anisotropic filtering than the GeForce RTX 2070. (explain)

Geforce GTX 690 234240 Mtexels/sec
GeForce RTX 2070 203040 Mtexels/sec
Difference: 31200 (15%)

Pixel Rate

The GeForce RTX 2070 will be a lot (approximately 54%) more effective at FSAA than the Geforce GTX 690, and capable of handling higher screen resolutions more effectively. (explain)

GeForce RTX 2070 90240 Mpixels/sec
Geforce GTX 690 58560 Mpixels/sec
Difference: 31680 (54%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce RTX 2070

Amazon.com

Check prices at:

Geforce GTX 690

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 2070 Geforce GTX 690
Manufacturer nVidia nVidia
Year September 2018 April 2012
Code Name TU104-350 GK104
Memory 8192 MB 2048 MB (x2)
Core Speed 1410 MHz 915 MHz (x2)
Memory Speed 1750 GB/s 6008 MHz (x2)
Power (Max TDP) 175 watts 300 watts
Bandwidth 458752 MB/sec 384512 MB/sec
Texel Rate 203040 Mtexels/sec 234240 Mtexels/sec
Pixel Rate 90240 Mpixels/sec 58560 Mpixels/sec
Unified Shaders 2304 1536 (x2)
Texture Mapping Units 144 128 (x2)
Render Output Units 64 32 (x2)
Bus Type GDDR6 GDDR5
Bus Width 256-bit 256-bit (x2)
Fab Process 12 nm 28 nm
Transistors (Unknown) million 3540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.0
OpenGL Version OpenGL 4.6 OpenGL 4.2

Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be transferred over the external memory interface in a second. It's worked out by multiplying the bus width by its memory speed. If the card has DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This number is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce RTX 2070

Amazon.com

Check prices at:

Geforce GTX 690

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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