Compare any two graphics cards:
VS

GeForce 940M vs GeForce RTX 2070

Intro

The GeForce 940M has core clock speeds of 1072 MHz on the GPU, and 1000 MHz on the 2048 MB of DDR3 RAM. It features 384 SPUs as well as 24 TAUs and 8 Rasterization Operator Units.

Compare all of that to the GeForce RTX 2070, which features a clock frequency of 1410 MHz and a GDDR6 memory speed of 1750 MHz. It also uses a 256-bit bus, and makes use of a 12 nm design. It features 2304 SPUs, 144 Texture Address Units, and 64 Raster Operation Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce RTX 2070 22282 points
GeForce 940M 1740 points
Difference: 20542 (1181%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically, the GeForce RTX 2070 should perform much faster than the GeForce 940M in general. (explain)

GeForce RTX 2070 458752 MB/sec
GeForce 940M 16000 MB/sec
Difference: 442752 (2767%)

Texel Rate

The GeForce RTX 2070 will be a lot (about 689%) better at texture filtering than the GeForce 940M. (explain)

GeForce RTX 2070 203040 Mtexels/sec
GeForce 940M 25728 Mtexels/sec
Difference: 177312 (689%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce RTX 2070 is the winner, by far. (explain)

GeForce RTX 2070 90240 Mpixels/sec
GeForce 940M 8576 Mpixels/sec
Difference: 81664 (952%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 940M

Amazon.com

Check prices at:

GeForce RTX 2070

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 940M GeForce RTX 2070
Manufacturer nVidia nVidia
Year March 12 2015 September 2018
Code Name GM108 TU104-350
Memory 2048 MB 8192 MB
Core Speed 1072 MHz 1410 MHz
Memory Speed 2000 MHz 3500 GB/s
Power (Max TDP) (Unknown) watts 175 watts
Bandwidth 16000 MB/sec 458752 MB/sec
Texel Rate 25728 Mtexels/sec 203040 Mtexels/sec
Pixel Rate 8576 Mpixels/sec 90240 Mpixels/sec
Unified Shaders 384 2304
Texture Mapping Units 24 144
Render Output Units 8 64
Bus Type DDR3 GDDR6
Bus Width 64-bit 256-bit
Fab Process 28 nm 12 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in MB per second) that can be moved over the external memory interface in a second. It is calculated by multiplying the card's interface width by its memory speed. If it uses DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce 940M

Amazon.com

Check prices at:

GeForce RTX 2070

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield