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GeForce GTX 1060 vs GeForce RTX 2070

Intro

The GeForce GTX 1060 has a clock frequency of 1506 MHz and a GDDR5 memory speed of 2000 MHz. It also makes use of a 192-bit bus, and uses a 16 nm design. It features 1280 SPUs, 80 Texture Address Units, and 48 ROPs.

Compare all of that to the GeForce RTX 2070, which comes with a core clock speed of 1410 MHz and a GDDR6 memory frequency of 1750 MHz. It also uses a 256-bit memory bus, and makes use of a 12 nm design. It features 2304 SPUs, 144 TAUs, and 64 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce RTX 2070 22282 points
GeForce GTX 1060 12359 points
Difference: 9923 (80%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 120 Watts
GeForce RTX 2070 175 Watts
Difference: 55 Watts (46%)

Memory Bandwidth

Theoretically speaking, the GeForce RTX 2070 will be 133% quicker than the GeForce GTX 1060 in general, due to its higher bandwidth. (explain)

GeForce RTX 2070 458752 MB/sec
GeForce GTX 1060 196608 MB/sec
Difference: 262144 (133%)

Texel Rate

The GeForce RTX 2070 should be a lot (about 69%) better at texture filtering than the GeForce GTX 1060. (explain)

GeForce RTX 2070 203040 Mtexels/sec
GeForce GTX 1060 120480 Mtexels/sec
Difference: 82560 (69%)

Pixel Rate

The GeForce RTX 2070 should be much (approximately 25%) better at anti-aliasing than the GeForce GTX 1060, and also will be capable of handling higher resolutions more effectively. (explain)

GeForce RTX 2070 90240 Mpixels/sec
GeForce GTX 1060 72288 Mpixels/sec
Difference: 17952 (25%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060

Amazon.com

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GeForce RTX 2070

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 GeForce RTX 2070
Manufacturer nVidia nVidia
Year July 2016 September 2018
Code Name GP106-400 TU104-350
Memory 6144 MB 8192 MB
Core Speed 1506 MHz 1410 MHz
Memory Speed 8000 MHz 3500 GB/s
Power (Max TDP) 120 watts 175 watts
Bandwidth 196608 MB/sec 458752 MB/sec
Texel Rate 120480 Mtexels/sec 203040 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 90240 Mpixels/sec
Unified Shaders 1280 2304
Texture Mapping Units 80 144
Render Output Units 48 64
Bus Type GDDR5 GDDR6
Bus Width 192-bit 256-bit
Fab Process 16 nm 12 nm
Transistors 4400 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in MB per second) that can be transferred past the external memory interface within a second. It's calculated by multiplying the card's interface width by the speed of its memory. If it uses DDR type memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 1060

Amazon.com

Check prices at:

GeForce RTX 2070

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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