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GeForce RTX 2070 vs Geforce GTX 1080 Ti

Intro

The GeForce RTX 2070 has clock speeds of 1410 MHz on the GPU, and 14 MHz on the 8192 MB of GDDR6 memory. It features 2304 SPUs as well as 144 TAUs and 64 ROPs.

Compare all that to the Geforce GTX 1080 Ti, which comes with a clock speed of 1480 MHz and a GDDR5X memory frequency of 1376 MHz. It also makes use of a 352-bit memory bus, and uses a 16 nm design. It is made up of 3584 SPUs, 224 Texture Address Units, and 88 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 1080 Ti 27629 points
GeForce RTX 2070 22282 points
Difference: 5347 (24%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 2070 175 Watts
Geforce GTX 1080 Ti 250 Watts
Difference: 75 Watts (43%)

Memory Bandwidth

In theory, the Geforce GTX 1080 Ti is 8% quicker than the GeForce RTX 2070 overall, due to its greater bandwidth. (explain)

Geforce GTX 1080 Ti 495616 MB/sec
GeForce RTX 2070 458752 MB/sec
Difference: 36864 (8%)

Texel Rate

The Geforce GTX 1080 Ti should be a lot (more or less 63%) more effective at texture filtering than the GeForce RTX 2070. (explain)

Geforce GTX 1080 Ti 331520 Mtexels/sec
GeForce RTX 2070 203040 Mtexels/sec
Difference: 128480 (63%)

Pixel Rate

The Geforce GTX 1080 Ti is much (approximately 44%) better at full screen anti-aliasing than the GeForce RTX 2070, and also will be capable of handling higher resolutions while still performing well. (explain)

Geforce GTX 1080 Ti 130240 Mpixels/sec
GeForce RTX 2070 90240 Mpixels/sec
Difference: 40000 (44%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce RTX 2070

Amazon.com

Check prices at:

Geforce GTX 1080 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 2070 Geforce GTX 1080 Ti
Manufacturer nVidia nVidia
Year September 2018 March 2017
Code Name TU104-350 GP102
Memory 8192 MB 11264 MB
Core Speed 1410 MHz 1480 MHz
Memory Speed 14 GB/s 11008 MHz
Power (Max TDP) 175 watts 250 watts
Bandwidth 458752 MB/sec 495616 MB/sec
Texel Rate 203040 Mtexels/sec 331520 Mtexels/sec
Pixel Rate 90240 Mpixels/sec 130240 Mpixels/sec
Unified Shaders 2304 3584
Texture Mapping Units 144 224
Render Output Units 64 88
Bus Type GDDR6 GDDR5X
Bus Width 256-bit 352-bit
Fab Process 12 nm 16 nm
Transistors (Unknown) million 12000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of data (in units of megabytes per second) that can be transported across the external memory interface in a second. It is calculated by multiplying the card's interface width by the speed of its memory. In the case of DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce RTX 2070

Amazon.com

Check prices at:

Geforce GTX 1080 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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