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GeForce 8600 GT 512MB DDR2 vs GeForce GTX 1050 3GB

Intro

The GeForce 8600 GT 512MB DDR2 has a GPU clock speed of 540 MHz, and the 512 MB of DDR2 RAM is set to run at 400 MHz through a 128-bit bus. It also is made up of 32 SPUs, 16 Texture Address Units, and 8 ROPs.

Compare those specifications to the GeForce GTX 1050 3GB, which makes use of a 14 nm design. nVidia has clocked the core frequency at 1392 MHz. The GDDR5 memory runs at a frequency of 1750 MHz on this particular card. It features 768 SPUs along with 48 Texture Address Units and 24 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8600 GT 512MB DDR2 47 Watts
GeForce GTX 1050 3GB 75 Watts
Difference: 28 Watts (60%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 1050 3GB should theoretically be a lot better than the GeForce 8600 GT 512MB DDR2 in general. (explain)

GeForce GTX 1050 3GB 86016 MB/sec
GeForce 8600 GT 512MB DDR2 12800 MB/sec
Difference: 73216 (572%)

Texel Rate

The GeForce GTX 1050 3GB is much (about 673%) better at texture filtering than the GeForce 8600 GT 512MB DDR2. (explain)

GeForce GTX 1050 3GB 66816 Mtexels/sec
GeForce 8600 GT 512MB DDR2 8640 Mtexels/sec
Difference: 58176 (673%)

Pixel Rate

The GeForce GTX 1050 3GB will be much (approximately 673%) faster with regards to AA than the GeForce 8600 GT 512MB DDR2, and also will be capable of handling higher screen resolutions while still performing well. (explain)

GeForce GTX 1050 3GB 33408 Mpixels/sec
GeForce 8600 GT 512MB DDR2 4320 Mpixels/sec
Difference: 29088 (673%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8600 GT 512MB DDR2

Amazon.com

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GeForce GTX 1050 3GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8600 GT 512MB DDR2 GeForce GTX 1050 3GB
Manufacturer nVidia nVidia
Year April 2007 May 2018
Code Name G84 GP107
Memory 512 MB 3072 MB
Core Speed 540 MHz 1392 MHz
Memory Speed 800 MHz 7000 MHz
Power (Max TDP) 47 watts 75 watts
Bandwidth 12800 MB/sec 86016 MB/sec
Texel Rate 8640 Mtexels/sec 66816 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 33408 Mpixels/sec
Unified Shaders 32 768
Texture Mapping Units 16 48
Render Output Units 8 24
Bus Type DDR2 GDDR5
Bus Width 128-bit 96-bit
Fab Process 80 nm 14 nm
Transistors 289 million 3300 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12.0
OpenGL Version OpenGL 3.0 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in megabytes per second) that can be transported past the external memory interface in one second. The number is calculated by multiplying the card's interface width by its memory speed. In the case of DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce 8600 GT 512MB DDR2

Amazon.com

Check prices at:

GeForce GTX 1050 3GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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