Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTX 1050 3GB vs GeForce GTX 650

Intro

The GeForce GTX 1050 3GB has core clock speeds of 1392 MHz on the GPU, and 1750 MHz on the 3072 MB of GDDR5 memory. It features 768 SPUs along with 48 TAUs and 24 Rasterization Operator Units.

Compare those specs to the GeForce GTX 650, which has a clock frequency of 1058 MHz and a GDDR5 memory speed of 1250 MHz. It also makes use of a 128-bit memory bus, and makes use of a 28 nm design. It is made up of 384 SPUs, 32 TAUs, and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 64 Watts
GeForce GTX 1050 3GB 75 Watts
Difference: 11 Watts (17%)

Memory Bandwidth

The GeForce GTX 1050 3GB should theoretically be a small bit faster than the GeForce GTX 650 overall. (explain)

GeForce GTX 1050 3GB 86016 MB/sec
GeForce GTX 650 80000 MB/sec
Difference: 6016 (8%)

Texel Rate

The GeForce GTX 1050 3GB should be a lot (more or less 97%) faster with regards to anisotropic filtering than the GeForce GTX 650. (explain)

GeForce GTX 1050 3GB 66816 Mtexels/sec
GeForce GTX 650 33856 Mtexels/sec
Difference: 32960 (97%)

Pixel Rate

The GeForce GTX 1050 3GB should be a lot (about 97%) better at FSAA than the GeForce GTX 650, and also capable of handling higher screen resolutions while still performing well. (explain)

GeForce GTX 1050 3GB 33408 Mpixels/sec
GeForce GTX 650 16928 Mpixels/sec
Difference: 16480 (97%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1050 3GB

Amazon.com

Check prices at:

GeForce GTX 650

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1050 3GB GeForce GTX 650
Manufacturer nVidia nVidia
Year May 2018 September 2012
Code Name GP107 GK107
Memory 3072 MB 1024 MB
Core Speed 1392 MHz 1058 MHz
Memory Speed 7000 MHz 5000 MHz
Power (Max TDP) 75 watts 64 watts
Bandwidth 86016 MB/sec 80000 MB/sec
Texel Rate 66816 Mtexels/sec 33856 Mtexels/sec
Pixel Rate 33408 Mpixels/sec 16928 Mpixels/sec
Unified Shaders 768 384
Texture Mapping Units 48 32
Render Output Units 24 16
Bus Type GDDR5 GDDR5
Bus Width 96-bit 128-bit
Fab Process 14 nm 28 nm
Transistors 3300 million 1300 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.0
OpenGL Version OpenGL 4.6 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be moved over the external memory interface in a second. It is calculated by multiplying the bus width by its memory speed. In the case of DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly write to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1050 3GB

Amazon.com

Check prices at:

GeForce GTX 650

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield