Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTX 1050 3GB vs GeForce GTX 650 Ti

Intro

The GeForce GTX 1050 3GB makes use of a 14 nm design. nVidia has clocked the core speed at 1392 MHz. The GDDR5 memory runs at a speed of 1750 MHz on this particular card. It features 768 SPUs along with 48 TAUs and 24 ROPs.

Compare those specs to the GeForce GTX 650 Ti, which features core speeds of 928 MHz on the GPU, and 1350 MHz on the 1024 MB of GDDR5 memory. It features 768 SPUs as well as 64 Texture Address Units and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 3GB 75 Watts
GeForce GTX 650 Ti 110 Watts
Difference: 35 Watts (47%)

Memory Bandwidth

The GeForce GTX 650 Ti should theoretically be a small bit faster than the GeForce GTX 1050 3GB overall. (explain)

GeForce GTX 650 Ti 86400 MB/sec
GeForce GTX 1050 3GB 86016 MB/sec
Difference: 384 (0%)

Texel Rate

The GeForce GTX 1050 3GB is a small bit (more or less 13%) faster with regards to texture filtering than the GeForce GTX 650 Ti. (explain)

GeForce GTX 1050 3GB 66816 Mtexels/sec
GeForce GTX 650 Ti 59392 Mtexels/sec
Difference: 7424 (13%)

Pixel Rate

The GeForce GTX 1050 3GB should be quite a bit (approximately 125%) faster with regards to FSAA than the GeForce GTX 650 Ti, and also will be capable of handling higher screen resolutions without losing too much performance. (explain)

GeForce GTX 1050 3GB 33408 Mpixels/sec
GeForce GTX 650 Ti 14848 Mpixels/sec
Difference: 18560 (125%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1050 3GB

Amazon.com

GeForce GTX 650 Ti

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1050 3GB GeForce GTX 650 Ti
Manufacturer nVidia nVidia
Year May 2018 October 2012
Code Name GP107 GK106
Memory 3072 MB 1024 MB
Core Speed 1392 MHz 928 MHz
Memory Speed 7000 MHz 5400 MHz
Power (Max TDP) 75 watts 110 watts
Bandwidth 86016 MB/sec 86400 MB/sec
Texel Rate 66816 Mtexels/sec 59392 Mtexels/sec
Pixel Rate 33408 Mpixels/sec 14848 Mpixels/sec
Unified Shaders 768 768
Texture Mapping Units 48 64
Render Output Units 24 16
Bus Type GDDR5 GDDR5
Bus Width 96-bit 128-bit
Fab Process 14 nm 28 nm
Transistors 3300 million 2540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.0
OpenGL Version OpenGL 4.6 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in MB per second) that can be transported over the external memory interface in a second. It's worked out by multiplying the bus width by the speed of its memory. In the case of DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total texture units by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1050 3GB

Amazon.com

GeForce GTX 650 Ti

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield