Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTX 1050 3GB vs Radeon R7 250X

Intro

The GeForce GTX 1050 3GB has core speeds of 1392 MHz on the GPU, and 1750 MHz on the 3072 MB of GDDR5 memory. It features 768 SPUs along with 48 Texture Address Units and 24 ROPs.

Compare those specifications to the Radeon R7 250X, which comes with core clock speeds of 1000 MHz on the GPU, and 1125 MHz on the 1024 MB of GDDR5 RAM. It features 640 SPUs as well as 40 Texture Address Units and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 3GB 75 Watts
Radeon R7 250X 95 Watts
Difference: 20 Watts (27%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 1050 3GB should theoretically be a small bit better than the Radeon R7 250X overall. (explain)

GeForce GTX 1050 3GB 86016 MB/sec
Radeon R7 250X 72000 MB/sec
Difference: 14016 (19%)

Texel Rate

The GeForce GTX 1050 3GB will be quite a bit (approximately 67%) faster with regards to AF than the Radeon R7 250X. (explain)

GeForce GTX 1050 3GB 66816 Mtexels/sec
Radeon R7 250X 40000 Mtexels/sec
Difference: 26816 (67%)

Pixel Rate

The GeForce GTX 1050 3GB will be quite a bit (more or less 109%) better at anti-aliasing than the Radeon R7 250X, and should be capable of handling higher screen resolutions without slowing down too much. (explain)

GeForce GTX 1050 3GB 33408 Mpixels/sec
Radeon R7 250X 16000 Mpixels/sec
Difference: 17408 (109%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1050 3GB

Amazon.com

Check prices at:

Radeon R7 250X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1050 3GB Radeon R7 250X
Manufacturer nVidia AMD
Year May 2018 February 2014
Code Name GP107 Cape Verde XT
Memory 3072 MB 1024 MB
Core Speed 1392 MHz 1000 MHz
Memory Speed 7000 MHz 4500 MHz
Power (Max TDP) 75 watts 95 watts
Bandwidth 86016 MB/sec 72000 MB/sec
Texel Rate 66816 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 33408 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 768 640
Texture Mapping Units 48 40
Render Output Units 24 16
Bus Type GDDR5 GDDR5
Bus Width 96-bit 128-bit
Fab Process 14 nm 28 nm
Transistors 3300 million 1500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.6 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be transported over the external memory interface within a second. The number is worked out by multiplying the card's bus width by its memory speed. If the card has DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 1050 3GB

Amazon.com

Check prices at:

Radeon R7 250X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield