Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTX 1050 3GB vs GeForce GTX Titan Black

Intro

The GeForce GTX 1050 3GB has a GPU clock speed of 1392 MHz, and the 3072 MB of GDDR5 memory is set to run at 1750 MHz through a 96-bit bus. It also features 768 Stream Processors, 48 TAUs, and 24 ROPs.

Compare that to the GeForce GTX Titan Black, which has core speeds of 889 MHz on the GPU, and 1750 MHz on the 6144 MB of GDDR5 RAM. It features 2880 SPUs as well as 240 Texture Address Units and 48 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 3GB 75 Watts
GeForce GTX Titan Black 250 Watts
Difference: 175 Watts (233%)

Memory Bandwidth

Theoretically, the GeForce GTX Titan Black should be much faster than the GeForce GTX 1050 3GB in general. (explain)

GeForce GTX Titan Black 336000 MB/sec
GeForce GTX 1050 3GB 86016 MB/sec
Difference: 249984 (291%)

Texel Rate

The GeForce GTX Titan Black should be quite a bit (more or less 219%) faster with regards to AF than the GeForce GTX 1050 3GB. (explain)

GeForce GTX Titan Black 213360 Mtexels/sec
GeForce GTX 1050 3GB 66816 Mtexels/sec
Difference: 146544 (219%)

Pixel Rate

The GeForce GTX Titan Black should be quite a bit (more or less 28%) more effective at anti-aliasing than the GeForce GTX 1050 3GB, and able to handle higher resolutions without slowing down too much. (explain)

GeForce GTX Titan Black 42672 Mpixels/sec
GeForce GTX 1050 3GB 33408 Mpixels/sec
Difference: 9264 (28%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1050 3GB

Amazon.com

Check prices at:

GeForce GTX Titan Black

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1050 3GB GeForce GTX Titan Black
Manufacturer nVidia nVidia
Year May 2018 February 2014
Code Name GP107 GK110-430
Memory 3072 MB 6144 MB
Core Speed 1392 MHz 889 MHz
Memory Speed 7000 MHz 7000 MHz
Power (Max TDP) 75 watts 250 watts
Bandwidth 86016 MB/sec 336000 MB/sec
Texel Rate 66816 Mtexels/sec 213360 Mtexels/sec
Pixel Rate 33408 Mpixels/sec 42672 Mpixels/sec
Unified Shaders 768 2880
Texture Mapping Units 48 240
Render Output Units 24 48
Bus Type GDDR5 GDDR5
Bus Width 96-bit 384-bit
Fab Process 14 nm 28 nm
Transistors 3300 million 7080 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.0
OpenGL Version OpenGL 4.6 OpenGL 4.4

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be moved past the external memory interface in one second. It is worked out by multiplying the card's bus width by its memory speed. In the case of DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This is worked out by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1050 3GB

Amazon.com

Check prices at:

GeForce GTX Titan Black

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield