Compare any two graphics cards:
VS

GeForce GTX 1050 3GB vs Radeon R7 360

Intro

The GeForce GTX 1050 3GB comes with a clock frequency of 1392 MHz and a GDDR5 memory speed of 1750 MHz. It also features a 96-bit bus, and makes use of a 14 nm design. It features 768 SPUs, 48 Texture Address Units, and 24 Raster Operation Units.

Compare all that to the Radeon R7 360, which comes with core clock speeds of 1050 MHz on the GPU, and 1625 MHz on the 2048 MB of GDDR5 memory. It features 768 SPUs as well as 48 Texture Address Units and 16 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 3GB 75 Watts
Radeon R7 360 100 Watts
Difference: 25 Watts (33%)

Memory Bandwidth

As far as performance goes, the Radeon R7 360 should in theory be much better than the GeForce GTX 1050 3GB overall. (explain)

Radeon R7 360 104000 MB/sec
GeForce GTX 1050 3GB 86016 MB/sec
Difference: 17984 (21%)

Texel Rate

The GeForce GTX 1050 3GB will be a lot (about 33%) more effective at anisotropic filtering than the Radeon R7 360. (explain)

GeForce GTX 1050 3GB 66816 Mtexels/sec
Radeon R7 360 50400 Mtexels/sec
Difference: 16416 (33%)

Pixel Rate

The GeForce GTX 1050 3GB will be much (more or less 99%) better at full screen anti-aliasing than the Radeon R7 360, and should be able to handle higher screen resolutions better. (explain)

GeForce GTX 1050 3GB 33408 Mpixels/sec
Radeon R7 360 16800 Mpixels/sec
Difference: 16608 (99%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1050 3GB

Amazon.com

Check prices at:

Radeon R7 360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1050 3GB Radeon R7 360
Manufacturer nVidia AMD
Year May 2018 June 2015
Code Name GP107 Tobago
Memory 3072 MB 2048 MB
Core Speed 1392 MHz 1050 MHz
Memory Speed 7000 MHz 6500 MHz
Power (Max TDP) 75 watts 100 watts
Bandwidth 86016 MB/sec 104000 MB/sec
Texel Rate 66816 Mtexels/sec 50400 Mtexels/sec
Pixel Rate 33408 Mpixels/sec 16800 Mpixels/sec
Unified Shaders 768 768
Texture Mapping Units 48 48
Render Output Units 24 16
Bus Type GDDR5 GDDR5
Bus Width 96-bit 128-bit
Fab Process 14 nm 28 nm
Transistors 3300 million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be transferred across the external memory interface in one second. It is calculated by multiplying the interface width by the speed of its memory. If the card has DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1050 3GB

Amazon.com

Check prices at:

Radeon R7 360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield