Compare any two graphics cards:
GeForce GTX 1050 3GB vs Radeon R9 M375
IntroThe GeForce GTX 1050 3GB uses a 14 nm design. nVidia has clocked the core speed at 1392 MHz. The GDDR5 memory is set to run at a speed of 1750 MHz on this specific card. It features 768 SPUs as well as 48 TAUs and 24 Rasterization Operator Units.Compare all of that to the Radeon R9 M375, which uses a 28 nm design. AMD has set the core speed at 1015 MHz. The DDR3 memory is set to run at a speed of 1100 MHz on this particular model. It features 640 SPUs along with 40 TAUs and 16 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthTheoretically speaking, the GeForce GTX 1050 3GB will be 144% quicker than the Radeon R9 M375 in general, because of its higher bandwidth. (explain)
Texel RateThe GeForce GTX 1050 3GB should be much (more or less 65%) better at AF than the Radeon R9 M375. (explain)
Pixel RateThe GeForce GTX 1050 3GB is much (more or less 106%) better at FSAA than the Radeon R9 M375, and should be able to handle higher screen resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (measured in megabytes per second) that can be transported over the external memory interface within a second. It is calculated by multiplying the bus width by its memory speed. If the card has DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the most pixels the video card can possibly write to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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