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GeForce 9800 GX2 vs GeForce GTX 1070 Ti

Intro

The GeForce 9800 GX2 uses a 65 nm design. nVidia has clocked the core frequency at 600 MHz. The GDDR3 memory runs at a frequency of 1000 MHz on this particular model. It features 128 SPUs as well as 64 Texture Address Units and 16 ROPs.

Compare those specifications to the GeForce GTX 1070 Ti, which comes with a GPU core clock speed of 1607 MHz, and 8192 MB of GDDR5 RAM running at 2000 MHz through a 256-bit bus. It also is made up of 2432 Stream Processors, 152 Texture Address Units, and 64 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1070 Ti 180 Watts
GeForce 9800 GX2 197 Watts
Difference: 17 Watts (9%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 1070 Ti should perform quite a bit faster than the GeForce 9800 GX2 in general. (explain)

GeForce GTX 1070 Ti 262144 MB/sec
GeForce 9800 GX2 128000 MB/sec
Difference: 134144 (105%)

Texel Rate

The GeForce GTX 1070 Ti should be quite a bit (more or less 218%) better at anisotropic filtering than the GeForce 9800 GX2. (explain)

GeForce GTX 1070 Ti 244264 Mtexels/sec
GeForce 9800 GX2 76800 Mtexels/sec
Difference: 167464 (218%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 1070 Ti is superior to the GeForce 9800 GX2, and very much so. (explain)

GeForce GTX 1070 Ti 102848 Mpixels/sec
GeForce 9800 GX2 19200 Mpixels/sec
Difference: 83648 (436%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce 9800 GX2

Amazon.com

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GeForce GTX 1070 Ti

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9800 GX2 GeForce GTX 1070 Ti
Manufacturer nVidia nVidia
Year Mar 2008 November 2017
Code Name G92 GP104-300
Memory 512 MB (x2) 8192 MB
Core Speed 600 MHz (x2) 1607 MHz
Memory Speed 2000 MHz (x2) 8000 MHz
Power (Max TDP) 197 watts 180 watts
Bandwidth 128000 MB/sec 262144 MB/sec
Texel Rate 76800 Mtexels/sec 244264 Mtexels/sec
Pixel Rate 19200 Mpixels/sec 102848 Mpixels/sec
Unified Shaders 128 (x2) 2432
Texture Mapping Units 64 (x2) 152
Render Output Units 16 (x2) 64
Bus Type GDDR3 GDDR5
Bus Width 256-bit (x2) 256-bit
Fab Process 65 nm 16 nm
Transistors 754 million 7200 million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12.0
OpenGL Version OpenGL 3.0 OpenGL 4.6

Memory Bandwidth: Bandwidth is the max amount of data (measured in megabytes per second) that can be moved across the external memory interface in a second. It is worked out by multiplying the card's interface width by its memory clock speed. In the case of DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This number is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce 9800 GX2

Amazon.com

Check prices at:

GeForce GTX 1070 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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