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GeForce GTX 1070 Ti vs Geforce GTX 770

Intro

The GeForce GTX 1070 Ti makes use of a 16 nm design. nVidia has set the core speed at 1607 MHz. The GDDR5 RAM runs at a speed of 2000 MHz on this specific card. It features 2432 SPUs along with 152 Texture Address Units and 64 Rasterization Operator Units.

Compare those specs to the Geforce GTX 770, which comes with a core clock speed of 1046 MHz and a GDDR5 memory frequency of 1753 MHz. It also features a 256-bit bus, and uses a 28 nm design. It is comprised of 1536 SPUs, 128 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1070 Ti 19808 points
Geforce GTX 770 7854 points
Difference: 11954 (152%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1070 Ti 180 Watts
Geforce GTX 770 230 Watts
Difference: 50 Watts (28%)

Memory Bandwidth

Theoretically, the GeForce GTX 1070 Ti should be a small bit faster than the Geforce GTX 770 in general. (explain)

GeForce GTX 1070 Ti 262144 MB/sec
Geforce GTX 770 224384 MB/sec
Difference: 37760 (17%)

Texel Rate

The GeForce GTX 1070 Ti should be much (about 82%) faster with regards to anisotropic filtering than the Geforce GTX 770. (explain)

GeForce GTX 1070 Ti 244264 Mtexels/sec
Geforce GTX 770 133888 Mtexels/sec
Difference: 110376 (82%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 1070 Ti is the winner, by a large margin. (explain)

GeForce GTX 1070 Ti 102848 Mpixels/sec
Geforce GTX 770 33472 Mpixels/sec
Difference: 69376 (207%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1070 Ti

Amazon.com

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Geforce GTX 770

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1070 Ti Geforce GTX 770
Manufacturer nVidia nVidia
Year November 2017 May 2013
Code Name GP104-300 GK104
Memory 8192 MB 2048 MB
Core Speed 1607 MHz 1046 MHz
Memory Speed 8000 MHz 7012 MHz
Power (Max TDP) 180 watts 230 watts
Bandwidth 262144 MB/sec 224384 MB/sec
Texel Rate 244264 Mtexels/sec 133888 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 33472 Mpixels/sec
Unified Shaders 2432 1536
Texture Mapping Units 152 128
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 7200 million 3540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.0
OpenGL Version OpenGL 4.6 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of data (counted in megabytes per second) that can be moved over the external memory interface in one second. It is calculated by multiplying the card's interface width by the speed of its memory. If it uses DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 1070 Ti

Amazon.com

Check prices at:

Geforce GTX 770

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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