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GeForce GTX 1070 Ti vs Geforce GTX 770

Intro

The GeForce GTX 1070 Ti has a core clock frequency of 1607 MHz and a GDDR5 memory speed of 2000 MHz. It also makes use of a 256-bit memory bus, and makes use of a 16 nm design. It is made up of 2432 SPUs, 152 TAUs, and 64 ROPs.

Compare those specifications to the Geforce GTX 770, which has a clock frequency of 1046 MHz and a GDDR5 memory frequency of 1753 MHz. It also makes use of a 256-bit memory bus, and uses a 28 nm design. It features 1536 SPUs, 128 Texture Address Units, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1070 Ti 19808 points
Geforce GTX 770 7854 points
Difference: 11954 (152%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1070 Ti 180 Watts
Geforce GTX 770 230 Watts
Difference: 50 Watts (28%)

Memory Bandwidth

In theory, the GeForce GTX 1070 Ti is 17% quicker than the Geforce GTX 770 overall, due to its greater data rate. (explain)

GeForce GTX 1070 Ti 262144 MB/sec
Geforce GTX 770 224384 MB/sec
Difference: 37760 (17%)

Texel Rate

The GeForce GTX 1070 Ti will be quite a bit (more or less 82%) faster with regards to anisotropic filtering than the Geforce GTX 770. (explain)

GeForce GTX 1070 Ti 244264 Mtexels/sec
Geforce GTX 770 133888 Mtexels/sec
Difference: 110376 (82%)

Pixel Rate

The GeForce GTX 1070 Ti will be quite a bit (about 207%) faster with regards to full screen anti-aliasing than the Geforce GTX 770, and also should be able to handle higher screen resolutions without slowing down too much. (explain)

GeForce GTX 1070 Ti 102848 Mpixels/sec
Geforce GTX 770 33472 Mpixels/sec
Difference: 69376 (207%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1070 Ti

Amazon.com

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Geforce GTX 770

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1070 Ti Geforce GTX 770
Manufacturer nVidia nVidia
Year November 2017 May 2013
Code Name GP104-300 GK104
Memory 8192 MB 2048 MB
Core Speed 1607 MHz 1046 MHz
Memory Speed 8000 MHz 7012 MHz
Power (Max TDP) 180 watts 230 watts
Bandwidth 262144 MB/sec 224384 MB/sec
Texel Rate 244264 Mtexels/sec 133888 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 33472 Mpixels/sec
Unified Shaders 2432 1536
Texture Mapping Units 152 128
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 7200 million 3540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.0
OpenGL Version OpenGL 4.6 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in MB per second) that can be moved over the external memory interface within a second. It's worked out by multiplying the interface width by its memory speed. In the case of DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 1070 Ti

Amazon.com

Check prices at:

Geforce GTX 770

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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