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GeForce GTX 1070 Ti vs Radeon RX 550

Intro

The GeForce GTX 1070 Ti uses a 16 nm design. nVidia has set the core frequency at 1607 MHz. The GDDR5 RAM is set to run at a speed of 2000 MHz on this particular model. It features 2432 SPUs along with 152 Texture Address Units and 64 ROPs.

Compare all that to the Radeon RX 550, which has a core clock speed of 1100 MHz and a GDDR5 memory speed of 1750 MHz. It also features a 128-bit bus, and uses a 14 nm design. It is made up of 512 SPUs, 32 TAUs, and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1070 Ti 19826 points
Radeon RX 550 3507 points
Difference: 16319 (465%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 550 50 Watts
GeForce GTX 1070 Ti 180 Watts
Difference: 130 Watts (260%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 1070 Ti will be 129% quicker than the Radeon RX 550 in general, due to its greater data rate. (explain)

GeForce GTX 1070 Ti 262144 MB/sec
Radeon RX 550 114688 MB/sec
Difference: 147456 (129%)

Texel Rate

The GeForce GTX 1070 Ti should be a lot (more or less 594%) faster with regards to texture filtering than the Radeon RX 550. (explain)

GeForce GTX 1070 Ti 244264 Mtexels/sec
Radeon RX 550 35200 Mtexels/sec
Difference: 209064 (594%)

Pixel Rate

The GeForce GTX 1070 Ti is quite a bit (approximately 484%) faster with regards to FSAA than the Radeon RX 550, and also should be able to handle higher resolutions more effectively. (explain)

GeForce GTX 1070 Ti 102848 Mpixels/sec
Radeon RX 550 17600 Mpixels/sec
Difference: 85248 (484%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1070 Ti

Amazon.com

Radeon RX 550

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1070 Ti Radeon RX 550
Manufacturer nVidia AMD
Year November 2017 April 2017
Code Name GP104-300 Polaris 12
Memory 8192 MB 2048 MB
Core Speed 1607 MHz 1100 MHz
Memory Speed 8000 MHz 7000 MHz
Power (Max TDP) 180 watts 50 watts
Bandwidth 262144 MB/sec 114688 MB/sec
Texel Rate 244264 Mtexels/sec 35200 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 2432 512
Texture Mapping Units 152 32
Render Output Units 64 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 16 nm 14 nm
Transistors 7200 million 2200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of megabytes per second) that can be moved across the external memory interface within a second. It's worked out by multiplying the interface width by its memory speed. If the card has DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 1070 Ti

Amazon.com

Radeon RX 550

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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