Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce 9600 GT 512MB vs Radeon HD 3850 512MB

Intro

The GeForce 9600 GT 512MB comes with core clock speeds of 650 MHz on the GPU, and 900 MHz on the 512 MB of GDDR3 RAM. It features 64 SPUs as well as 32 TAUs and 16 Rasterization Operator Units.

Compare those specs to the Radeon HD 3850 512MB, which features core clock speeds of 668 MHz on the GPU, and 828 MHz on the 512 MB of GDDR3 RAM. It features 320(64x5) SPUs as well as 16 Texture Address Units and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 3850 512MB 75 Watts
GeForce 9600 GT 512MB 95 Watts
Difference: 20 Watts (27%)

Memory Bandwidth

The GeForce 9600 GT 512MB should in theory be a bit faster than the Radeon HD 3850 512MB in general. (explain)

GeForce 9600 GT 512MB 57600 MB/sec
Radeon HD 3850 512MB 52992 MB/sec
Difference: 4608 (9%)

Texel Rate

The GeForce 9600 GT 512MB is much (more or less 95%) more effective at anisotropic filtering than the Radeon HD 3850 512MB. (explain)

GeForce 9600 GT 512MB 20800 Mtexels/sec
Radeon HD 3850 512MB 10688 Mtexels/sec
Difference: 10112 (95%)

Pixel Rate

If running with a high screen resolution is important to you, then the Radeon HD 3850 512MB is the winner, but it probably won't make a huge difference. (explain)

Radeon HD 3850 512MB 10688 Mpixels/sec
GeForce 9600 GT 512MB 10400 Mpixels/sec
Difference: 288 (3%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 9600 GT 512MB

Amazon.com

Check prices at:

Radeon HD 3850 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 9600 GT 512MB Radeon HD 3850 512MB
Manufacturer nVidia AMD
Year Feb 2008 Nov 19, 2007
Code Name G94a/b RV670 PRO
Memory 512 MB 512 MB
Core Speed 650 MHz 668 MHz
Memory Speed 1800 MHz 1656 MHz
Power (Max TDP) 95 watts 75 watts
Bandwidth 57600 MB/sec 52992 MB/sec
Texel Rate 20800 Mtexels/sec 10688 Mtexels/sec
Pixel Rate 10400 Mpixels/sec 10688 Mpixels/sec
Unified Shaders 64 320(64x5)
Texture Mapping Units 32 16
Render Output Units 16 16
Bus Type GDDR3 GDDR3
Bus Width 256-bit 256-bit
Fab Process 65/55 nm 55 nm
Transistors 505 million (Unknown) million
Bus PCIe x16 2.0 PCIe 2.0 x16/AGP 8x
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Bandwidth is the largest amount of information (counted in megabytes per second) that can be transported over the external memory interface in one second. The number is worked out by multiplying the card's interface width by its memory clock speed. In the case of DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce 9600 GT 512MB

Amazon.com

Check prices at:

Radeon HD 3850 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield