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Radeon HD 7990 vs Radeon RX Vega 64

Intro

The Radeon HD 7990 features a core clock frequency of 950 MHz and a GDDR5 memory frequency of 1500 MHz. It also uses a 384-bit memory bus, and uses a 28 nm design. It is made up of 2048 SPUs, 128 TAUs, and 32 ROPs.

Compare those specifications to the Radeon RX Vega 64, which has clock speeds of 1247 MHz on the GPU, and 1890 MHz on the 8192 MB of HBM2 memory. It features 4096 SPUs as well as 256 Texture Address Units and 64 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX Vega 64 21986 points
Radeon HD 7990 15520 points
Difference: 6466 (42%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX Vega 64 295 Watts
Radeon HD 7990 375 Watts
Difference: 80 Watts (27%)

Memory Bandwidth

As far as performance goes, the Radeon HD 7990 should in theory be a bit superior to the Radeon RX Vega 64 in general. (explain)

Radeon HD 7990 576000 MB/sec
Radeon RX Vega 64 495411 MB/sec
Difference: 80589 (16%)

Texel Rate

The Radeon RX Vega 64 is much (more or less 31%) more effective at AF than the Radeon HD 7990. (explain)

Radeon RX Vega 64 319232 Mtexels/sec
Radeon HD 7990 243200 Mtexels/sec
Difference: 76032 (31%)

Pixel Rate

The Radeon RX Vega 64 will be quite a bit (approximately 31%) better at full screen anti-aliasing than the Radeon HD 7990, and will be capable of handling higher screen resolutions while still performing well. (explain)

Radeon RX Vega 64 79808 Mpixels/sec
Radeon HD 7990 60800 Mpixels/sec
Difference: 19008 (31%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 7990

Amazon.com

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Radeon RX Vega 64

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 7990 Radeon RX Vega 64
Manufacturer AMD AMD
Year April 2013 August 2017
Code Name Malta Vega 10 XT
Memory 3072 MB (x2) 8192 MB
Core Speed 950 MHz (x2) 1247 MHz
Memory Speed 6000 MHz (x2) 1890 MHz
Power (Max TDP) 375 watts 295 watts
Bandwidth 576000 MB/sec 495411 MB/sec
Texel Rate 243200 Mtexels/sec 319232 Mtexels/sec
Pixel Rate 60800 Mpixels/sec 79808 Mpixels/sec
Unified Shaders 2048 (x2) 4096
Texture Mapping Units 128 (x2) 256
Render Output Units 32 (x2) 64
Bus Type GDDR5 HBM2
Bus Width 384-bit (x2) 2048-bit
Fab Process 28 nm 14 nm
Transistors 4313 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.1 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in MB per second) that can be transported past the external memory interface in one second. It is worked out by multiplying the card's bus width by its memory clock speed. If the card has DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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Radeon HD 7990

Amazon.com

Check prices at:

Radeon RX Vega 64

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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