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Radeon R9 270 vs Radeon RX Vega 64

Intro

The Radeon R9 270 makes use of a 28 nm design. AMD has clocked the core speed at 900 MHz. The GDDR5 RAM works at a speed of 1400 MHz on this specific card. It features 1280 SPUs as well as 80 Texture Address Units and 32 ROPs.

Compare those specifications to the Radeon RX Vega 64, which has core speeds of 1247 MHz on the GPU, and 1890 MHz on the 8192 MB of HBM2 RAM. It features 4096 SPUs along with 256 Texture Address Units and 64 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX Vega 64 21986 points
Radeon R9 270 5943 points
Difference: 16043 (270%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 270 150 Watts
Radeon RX Vega 64 295 Watts
Difference: 145 Watts (97%)

Memory Bandwidth

The Radeon RX Vega 64 should theoretically be much faster than the Radeon R9 270 overall. (explain)

Radeon RX Vega 64 495411 MB/sec
Radeon R9 270 179200 MB/sec
Difference: 316211 (176%)

Texel Rate

The Radeon RX Vega 64 is quite a bit (more or less 343%) more effective at texture filtering than the Radeon R9 270. (explain)

Radeon RX Vega 64 319232 Mtexels/sec
Radeon R9 270 72000 Mtexels/sec
Difference: 247232 (343%)

Pixel Rate

The Radeon RX Vega 64 is much (approximately 177%) faster with regards to anti-aliasing than the Radeon R9 270, and capable of handling higher screen resolutions more effectively. (explain)

Radeon RX Vega 64 79808 Mpixels/sec
Radeon R9 270 28800 Mpixels/sec
Difference: 51008 (177%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R9 270

Amazon.com

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Radeon RX Vega 64

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R9 270 Radeon RX Vega 64
Manufacturer AMD AMD
Year November 2013 August 2017
Code Name Curacao Pro Vega 10 XT
Memory 2048 MB 8192 MB
Core Speed 900 MHz 1247 MHz
Memory Speed 5600 MHz 1890 MHz
Power (Max TDP) 150 watts 295 watts
Bandwidth 179200 MB/sec 495411 MB/sec
Texel Rate 72000 Mtexels/sec 319232 Mtexels/sec
Pixel Rate 28800 Mpixels/sec 79808 Mpixels/sec
Unified Shaders 1280 4096
Texture Mapping Units 80 256
Render Output Units 32 64
Bus Type GDDR5 HBM2
Bus Width 256-bit 2048-bit
Fab Process 28 nm 14 nm
Transistors 2800 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of data (in units of MB per second) that can be transferred across the external memory interface in a second. It is worked out by multiplying the card's interface width by its memory speed. If the card has DDR memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total texture units by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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Radeon R9 270

Amazon.com

Check prices at:

Radeon RX Vega 64

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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