Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

Radeon R9 Fury X vs Radeon RX Vega 64

Intro

The Radeon R9 Fury X makes use of a 28 nm design. AMD has set the core frequency at 1050 MHz. The HBM memory is set to run at a frequency of 500 MHz on this particular card. It features 4096 SPUs along with 256 TAUs and 64 Rasterization Operator Units.

Compare those specifications to the Radeon RX Vega 64, which makes use of a 14 nm design. AMD has set the core frequency at 1247 MHz. The HBM2 RAM works at a speed of 1890 MHz on this card. It features 4096 SPUs along with 256 TAUs and 64 Rasterization Operator Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX Vega 64 21986 points
Radeon R9 Fury X 14793 points
Difference: 7193 (49%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 Fury X 275 Watts
Radeon RX Vega 64 295 Watts
Difference: 20 Watts (7%)

Memory Bandwidth

As far as performance goes, the Radeon R9 Fury X should theoretically be just a bit better than the Radeon RX Vega 64 overall. (explain)

Radeon R9 Fury X 512000 MB/sec
Radeon RX Vega 64 495411 MB/sec
Difference: 16589 (3%)

Texel Rate

The Radeon RX Vega 64 should be a little bit (more or less 19%) more effective at anisotropic filtering than the Radeon R9 Fury X. (explain)

Radeon RX Vega 64 319232 Mtexels/sec
Radeon R9 Fury X 268800 Mtexels/sec
Difference: 50432 (19%)

Pixel Rate

The Radeon RX Vega 64 should be a small bit (about 19%) better at FSAA than the Radeon R9 Fury X, and also will be capable of handling higher screen resolutions while still performing well. (explain)

Radeon RX Vega 64 79808 Mpixels/sec
Radeon R9 Fury X 67200 Mpixels/sec
Difference: 12608 (19%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

Radeon R9 Fury X

Amazon.com

Check prices at:

Radeon RX Vega 64

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Radeon R9 Fury X Radeon RX Vega 64
Manufacturer AMD AMD
Year June 2015 August 2017
Code Name Fiji XT Vega 10 XT
Memory 4096 MB 8192 MB
Core Speed 1050 MHz 1247 MHz
Memory Speed 500 MHz 1890 MHz
Power (Max TDP) 275 watts 295 watts
Bandwidth 512000 MB/sec 495411 MB/sec
Texel Rate 268800 Mtexels/sec 319232 Mtexels/sec
Pixel Rate 67200 Mpixels/sec 79808 Mpixels/sec
Unified Shaders 4096 4096
Texture Mapping Units 256 256
Render Output Units 64 64
Bus Type HBM HBM2
Bus Width 4096-bit 2048-bit
Fab Process 28 nm 14 nm
Transistors 8900 million 12500 million
Bus PCIe 3.0 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of data (counted in MB per second) that can be transferred past the external memory interface within a second. It is calculated by multiplying the card's bus width by the speed of its memory. If it uses DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

Radeon R9 Fury X

Amazon.com

Check prices at:

Radeon RX Vega 64

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield