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GeForce GTX 850M vs Radeon RX Vega 64

Intro

The GeForce GTX 850M has clock speeds of 876 MHz on the GPU, and 1000 MHz on the 2048 MB of DDR3 RAM. It features 640 SPUs along with 40 Texture Address Units and 16 Rasterization Operator Units.

Compare those specs to the Radeon RX Vega 64, which comes with core clock speeds of 1247 MHz on the GPU, and 1890 MHz on the 8192 MB of HBM2 RAM. It features 4096 SPUs along with 256 Texture Address Units and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX Vega 64 21986 points
GeForce GTX 850M 3340 points
Difference: 18646 (558%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 850M 40 Watts
Radeon RX Vega 64 295 Watts
Difference: 255 Watts (638%)

Memory Bandwidth

Theoretically, the Radeon RX Vega 64 should be much faster than the GeForce GTX 850M overall. (explain)

Radeon RX Vega 64 495411 MB/sec
GeForce GTX 850M 32000 MB/sec
Difference: 463411 (1448%)

Texel Rate

The Radeon RX Vega 64 will be a lot (about 811%) better at anisotropic filtering than the GeForce GTX 850M. (explain)

Radeon RX Vega 64 319232 Mtexels/sec
GeForce GTX 850M 35040 Mtexels/sec
Difference: 284192 (811%)

Pixel Rate

The Radeon RX Vega 64 is quite a bit (about 469%) better at FSAA than the GeForce GTX 850M, and should be able to handle higher resolutions while still performing well. (explain)

Radeon RX Vega 64 79808 Mpixels/sec
GeForce GTX 850M 14016 Mpixels/sec
Difference: 65792 (469%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 850M

Amazon.com

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Radeon RX Vega 64

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 850M Radeon RX Vega 64
Manufacturer nVidia AMD
Year March 12 2014 August 2017
Code Name GM107 Vega 10 XT
Memory 2048 MB 8192 MB
Core Speed 876 MHz 1247 MHz
Memory Speed 2000 MHz 1890 MHz
Power (Max TDP) 40 watts 295 watts
Bandwidth 32000 MB/sec 495411 MB/sec
Texel Rate 35040 Mtexels/sec 319232 Mtexels/sec
Pixel Rate 14016 Mpixels/sec 79808 Mpixels/sec
Unified Shaders 640 4096
Texture Mapping Units 40 256
Render Output Units 16 64
Bus Type DDR3 HBM2
Bus Width 128-bit 2048-bit
Fab Process 28 nm 14 nm
Transistors (Unknown) million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (measured in MB per second) that can be transported over the external memory interface within a second. It is calculated by multiplying the card's bus width by the speed of its memory. If the card has DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This is calculated by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 850M

Amazon.com

Check prices at:

Radeon RX Vega 64

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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